Hearts of Iron IV

Hearts of Iron IV

57 ratings
Total War - Black ICE Submod
 
Rate  
Favorite
Favorited
Unfavorite
File Size
Posted
Updated
437.481 MB
Nov 25, 2016 @ 1:27pm
Jun 21 @ 4:09pm
295 Change Notes ( view )
You need DLC to use this item.

Subscribe to download
Total War - Black ICE Submod

Subscribed
Unsubscribe
Description
**********************************************************************
*********************Death or Dishonor*************************
*********************************************************************

Total War is a full rework of the game with unique tech trees for many major countries and reworked combat mechanics. All units have been reworked to fit into the combined arms logic of world war two. Production capacity is set to historic levels and hopefully the AI will put up a proper challenge. The map has also been reworked with more even sized air regions. Lots of other stuff has also been added, including flavor events, country rework, base tech rework, unique national focuses, new ministers/ideas and much more.

This is a hard mod, when the AI is not too hamstringed by the battleplanner bugs you will need a proper strategy. To break forts you will need artillery, and there are lots of forts!

There is still much work to do, this is an ongoing project. This mod is supposed to be played with NATO counters enabled!

** Mod is designed to use NATO counters, the generic symbols are not supported and will not be correct for some units. **

In today's update (20/6) I ported to 1.41 Beta, this version uses build_army command like before in 1.3x so now the AI should again be very potent in terms of unit deployment. Next I will fix the air UI.

Corew68 and Shakar are doing a historic stats rebalance project, check it out here: https://steamcommunity.com/sharedfiles/filedetails/?id=931083023&searchtext=total+war

Thanks to Dietwater for the British national focus.
Thanks to Herman Lindqvist for the Swedish national focus "Swedish Tiger".
Big thanks to Chondrite for his ideas and work on ai scripting.
Japanese template work: Apalm

Thanks to Shakar and corew68 for extensive testing.

Description cut down again so all credits gone... message me if you were on the credits list :(
Popular Discussions View All (10)
615
8 hours ago
PINNED: Bug reporting
stj3rn
4
15 hours ago
Corrections for Norway
Nonjojålol
8
Jun 15 @ 9:46pm
New TOTAL WAR game invite -starting tonight at 20:00 GMT+1
Attila[DK]
< >
666 Comments
_Decks_ 14 minutes ago 
I can't confirm, but I think that might be because the Berlin infrastucture is above the cap, probably after the Autobahn is completed.

HUN declaring war goals against GER shouldn't be a problem if you are allied (they can't go to war with an ally and can't leave the Axis once they joined).

The Romania issue is more of a problem. If I run it down, I'll release a DoD fix patch that fixes both the auto faction join of YUG and ROM declaring war until PDX realeases a hotfix. I'm close, just need to find a few more triggers.
steve19421945 18 minutes ago 
Another problem is that a damaged infrastructure in Berlin appears in the que for repairs but Berlin has max infrastructure in the build window.
_Decks_ 33 minutes ago 
Had that too, again, I think DoD is totally buggered. HUN didn't declare war against me, only justified.
steve19421945 34 minutes ago 
Playing as Germany my Hungarian ally is justifying war vs Germany and our relations are at 100.
steve19421945 41 minutes ago 
@Hero123 to play this mod I believe you need the expansion updates up to 1.4 and the 3 mods, Total War Blackice, Blackice and Blackice GFX. The required items are accesed with buttons on the right side of this screen.
_Decks_ 42 minutes ago 
PDX will no doubt fix these on the next patch, I'm impatient and these are game breaking. Historically, YUG was annexed by GER and ROM didn't attack SOV until GER lead the attack.

Frustrating.
_Decks_ 46 minutes ago 
@Steve

That happened to me too during my first DoD playthrough. Unfortunately, you'll have to declare war to on SOV before you are ready to take the pressure off the Romanian line. This playthrough didn't go very well for me, and I'm trying to understand what the triggers are.

DoD has a ton of bugs. I'm currently trying to fix the bug that forces YUG from autojoining the access, which is a confirmed bug by PDX.
steve19421945 50 minutes ago 
Thanx Decks, I noticed that naval bombers are much better at finding and hitting transports compared to before this mod.
Another question, I am Germany and my Romanian ally attacked USSR on its own and refuses my request to join in war vs USSR. I am not at war with Soviets yet. If I send troops and planes now to Romania would they at least defend Romania vs invading Soviets as is or do I have to declare war on Soviets to fight them?
_Decks_ 6 hours ago 
@steve

Go to HOI4 in your steam library. Right click and go to properties. Select Betas Tab and select the Beta. You might have to quit steam and reopen it to get the download to trigger.
steve19421945 6 hours ago 
Where do I get the 1.41 beta version of game to use with this mod?