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Workshop Guide
这个就比较玄学了,按说游戏的设置是256px=1km,但是比如这个厦门地图里面,地形图是4097*4097px,对应范围是32km边长的话应该是1:2的比例,然后map.lua里面城市的位置单位应该是m,以地图中心像素点为(0,0),通过在地形图上叠加位置交通图,依照像素差和地图比例来计算pos,但是我总觉得好像还有一个2x的问题,这个厦门地图里面城市pos实际上是1:1的
map.lua