XCOM 2
Ocen: 251
RealityMachina's XComGameState_Unit Override [VANILLA ONLY]
   
Przyznaj nagrodę
Ulubione
Ulubione
Usuń z ulubionych
Rozmiar pliku
Zamieszczono
Zaktualizowano
297.029 KB
21 września 2016 o 7:28
31 maja 2017 o 21:07
Listy zmian: 21 ( zobacz )

Zasubskrybuj, aby pobrać
RealityMachina's XComGameState_Unit Override [VANILLA ONLY]

W 1 kolekcji stworzonej przez RealityMachina
RealityMachina's Mods (and the occasional other mod you should try)
Przedmioty: 65
Opis
Latest Update
Fixed the function that fires on units with invisible torsos from not working on specific units like Krogan or Turians.

Notice
New game is effectively required for the override to take full effect as already existing units will use the vanilla class instead of the override.

Also, this will cause issues in your game if you need to uninstall it. Please be prepared for that.


Changes how the game handles cosmetics when equipping to new armour by adding config variables (in XComCosmeticOverrides.ini) to handle inclusion of other characters, so soldiers are less likely to get armour that they can't wear (and thus break their customization) when using mods like species mods for Allies Unknown.

Specifically:

Soldiers that use normal human cosmetics will now default to the base vanilla cosmetics of the armour they're equipped with, so they don't get their customization options broken.

Soldiers that have a defined forced appearance (think the Tracer Investigation Mission mod) should now have that appearance applied consistently no matter what armour.

Soldiers that need character-based filtering (like Krogans or Turians) will get appropriate cosmetics only, instead of getting human-based ones most of the time.

Also alters other functions, like showing the psi-stat on more than the psi-operative class, letting certain AU species roll for special classes, etc.


However, this all comes with a cost: the game handles cosmetic transitions from equipping armour in XComGameState_Unit, and thus this mod overrides it.

XComGameState_Unit is called by pretty much anything that needs to do something related to a unit, whether on the Geoscape or in tactical battles.

So this will almost certainly break when the game gets patched, when the game gets an expansion pack, when you install a mod that needs to make major changes to it, etc. So please be aware of this when you install it and inevitably get crashes in the future.

That said, don't uninstall it immediately when that happens because the game removes all gamestates from a mod when that mod is uninstalled. So pretty much all of your units would disappear in that scenario.

(Well unless you're planning to start a new campaign.)

Also overrides XGCharacterGenerator to make sure soldiers generated in the early game don't get afflicted with an unusuable armour.

Known Issues

Mod doesn't seem to be loaded in?
If you're experiencing an odd issue where even in new games the mod doesn't seem to be working, that seems to be a sign that you'll need to validate XCOM 2, as sometimes XCOM can break and be unable to load mod class overrides properly.

This will also overwrite any .ini changes to mods you've made, so I'd suggest keeping notes of what you changed before validating.

This crashes with War of the Chosen!
This is made for the vanilla version of the game. it will crash if War of the Chosen is active. (it's also pretty redundant: the X2WotCCommunityHighlander effectively does what I wanted to do with this but in a far more elegant fashion)
Popularne dyskusje Zobacz wszystkie (1)
0
20 czerwca 2017 o 17:26
keep crashing[error log]
루시퍼
Komentarzy: 122
Dignan Zazumba 29 maja o 22:39 
I have mods that incorporate new weapon and armor colors. For some reason this mod seems to...unleash them? So now every new recruit shows up as a technicolor clown for some reason
GloomyDevil 5 grudnia 2022 o 3:42 
Not even gonna work on fixing this major issue you've created, nice mod author
GloomyDevil 5 grudnia 2022 o 3:35 
Cant even reinstall it lol thanks
nephilimnexus 14 października 2019 o 2:22 
Never before have I seen a single mod fix so many problems. Thanks!
Alex Jones 18 lipca 2019 o 21:18 
oh alright my bad dude I didnt see any kind of warning. I see you put one up now though thanks.
RealityMachina  [autor] 18 lipca 2019 o 16:26 
This is designed for the original XCOM 2 game as was released on February 2016: this will crash with the War of the Chosen expansion pack installed and active.
Alex Jones 16 lipca 2019 o 19:27 
yes
RealityMachina  [autor] 16 lipca 2019 o 18:21 
are you using this with war of the chosen
Alex Jones 13 lipca 2019 o 14:33 
Always crashes game on startup with any combination of mods i use.
Pinky's Brain 24 października 2018 o 18:33 
Oh nevermind, that's unavoidable I guess. The vanilla ones don't have one either, so you can't really tell them apart.