RimWorld

RimWorld

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Personal Shield MKII
   
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6.275 MB
20 jul, 2016 @ 12:28
26 jul, 2016 @ 4:08
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Personal Shield MKII

I 1 samling av Skullywag
Skullywags Defence Mods
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Adds an expensive personal shield that allows shooting from within, charges slower than vanilla melee shield.

It can be "repaired" at a machining table, repairing is actually recrafting with the original as an ingredient, this will technically reroll the quality, it does however cost some uranium.

I Suggest using my other addon mod which allow vanilla power armour and personal shields to be repaired in the same manner.

Armour Repair
53 kommentarer
TokiMerr 21 okt, 2024 @ 9:46 
does this mod work for 1.5
Kalawaki 17 mar, 2020 @ 8:35 
Does this mod work for 1.0?
Deserter Dave 27 aug, 2018 @ 12:32 
Can this be fixed by the mending mod?
Knight 16 jul, 2018 @ 8:07 
Skullywag - I've sent you a friend request and would like to know if I can take over this mod? It seems you've stopped working on it and I've actually updated/fixed it for B18 for my personal use. Do I have your permission to upload it to the workshop? Credit will of course be given.
ChesedNeb 21 dec, 2017 @ 17:44 
I just tried out the github version of this mod.
It's quite broken as when I force one of my colonists to wear the shield, some of the pawn specific buttons go missing and I can't select anything or get my currently selected, shield bearing, drafted colonist to do anything.
Xen 26 jun, 2017 @ 20:07 
also - none of those 'simpler lightweight alternatives' include the latest C# 7 code - so they are essentially worthless for working on anything but small, extremely limited projects.
Xen 26 jun, 2017 @ 20:05 
technically @Thundercraft, you need a decompiler, not a compiler to "Open DLL's" (like ILSpy)
to open the -source files- and build your own, you'd want an IDE
and rimworld uses C# .net 3.5 packages, as opposed to just C++.
Xen 26 jun, 2017 @ 20:02 
Skullywag has merged my fixes on his github at least, so you can get them there

https://github.com/Skullywag/PersonalShieldMKII
WristWeightsEngaged 25 jun, 2017 @ 18:21 
please update this sometime soon :'(
Thundercraft 9 jun, 2017 @ 21:52 
@ ПΛПО Prince Dragoon
You need a Visual C++ compiler for that. But it's complicated. For details, the RimWorld .dll-mod tutorial [ludeon.com] helps. (Though, you may want to read my post here [ludeon.com] about issues with using MS Visual Studio. Just so you know, there are simpler, lightweight alternatives.