RimWorld

RimWorld

5,471 ratings
Misc. Training
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Mod, 1.0, 1.1, 1.2, 1.3, 1.4, 1.5, 1.6
File Size
Posted
Updated
1.422 MB
Jul 4, 2016 @ 1:42pm
Aug 3 @ 10:28am
62 Change Notes ( view )

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Misc. Training

Description
This adds some training facilities:
- Shooting Target
Train up your shooting ability.
- Martial Arts Dummy
Train your martial arts ability.
- Archery Target
Your colonists like to shoot some arrows for joy.


This variant comes WITH a training task!
For the alternate variant WITHOUT a training task look here.


(Version: 1.6.3)

Language: English, German, Chinese, Russian

Thanks to BlastCom and qux now with a translation for French
Thanks to duduluu and Biscuit now with a translation for Chinese (both)
Thanks to fox_kirya now with a translation for Russian
Thanks to Edu now with a translation for PortugueseBrazilian

Popular Discussions View All (22)
21
Jun 13, 2021 @ 6:38pm
Assign Training
sex_defender
2
1
Jun 11 @ 7:21pm
This should be more balanced
Nayko93
3
Sep 2, 2023 @ 4:47pm
Pawns will not stop training
Turkey
942 Comments
DarthBrawn Sep 28 @ 8:19pm 
@Readtext, I have been using this mod for over a year and I think the learning rate is a tad fast, actually. You can adjust how often they do it in priority tab

Agree a slider would be good though
HaPpY Sep 25 @ 1:31am 
Dont work with CE on 1.6
Nope Sep 20 @ 1:12pm 
Few things, with CE the pawns are only shooting like 1-2 bullets before going to reload, any way to have them keep training until they empty the mag? Also, is there any way to auto set fire mode during training to single shot with CE, so that they don't waste too much ammo, with the fire mode going back to original after training?
Readtext Sep 19 @ 9:22pm 
With that much experience gained, the mod is pointless. Add an experience multiplier slider.
TZ-7753 Sep 15 @ 2:06pm 
@Cavinaar
Ranged targets have a designated 'using zone' similar to melee ones, but the zones are away from the target itself. Maybe those zones were blocked in your buildings?
Cavinaar Sep 3 @ 8:52am 
I am finding that they use the melee targets just fine, but the ranged targets never get used.
The Bard of Hearts Aug 31 @ 10:17am 
The work tab works, but occasionally (and this is a new development) seems to erase its priority selection to nothing. Only became a problem since 1.6
DocHolliday Aug 30 @ 11:20pm 
This is neat but why would you add a "training" work tab that does nothing? A little annoying that I cannot regulate who is training or what priority it should be...
DocHolliday Aug 30 @ 11:19pm 
This is neat but why would you add a "training" work tab that does absolutely f*cking nothing?
Ornament Aug 30 @ 8:42am 
@Zonbai I experienced the exact opposite. "Combat Trainining Continued" didn't switch to the training weapon and I always ended up repairing the training dummys and shooting my own people. This mod just works fine, even with sidearms. Did you leave space for the dummy? The interaction zone is a few meters away.