Europa Universalis IV

Europa Universalis IV

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Voltaire's Nightmare
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280.503 MB
14 maj, 2016 @ 13:25
17 jun @ 11:56
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Voltaire's Nightmare

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Populära diskussioner Visa alla (3)
221
30 maj @ 2:52
KLISTRAD: Bug Reports and Common Issues
Isildur
30
30 dec, 2021 @ 8:22
KLISTRAD: Manual Download Installation Guide
Isildur
21
5 maj @ 7:22
KLISTRAD: Frequently Asked Questions
Isildur
4 123 kommentarer
Harald Hardrada 3 timmar sedan 
15th-16th century update:
The black death tweak seems worked, but still the east is vastly underpopulated. More importantly, instutions couldnt go there. This is the reason of 3 development middle asia and eastern anatolia. Even north African great powers cant reach public health, still. Novgorod is back like two instutions; mamlukes, almohads and levant area three, and timurids came from, like, stone age - they couldnt reach chivalry in nearly 100 years. In all my previous games Almohads and nomads were scarry brutes but now even a vassal could wipe them from the map. In my new game Alania's armies (basic alania, ten provinces max) is at transoxiana.

How could I tweak it, if I can? I like to play minor, tiny states (beginning at 3th or 4th bookmark) and I cant play like this. All the bullies fly in the wind and some other can establish an empire in 50 years. Like Kiev and eastern Romans.
ShyGuy13  [skapare] 18 jun @ 21:48 
All unique country mission trees got removed from the mod in the recent update for a number of reasons. They are supposed to get readded step by step if and when they get reworked by me or a volunteer.
Since I'm the only active coder of this mod, I usually prioritize more important things to work on, e.g. all the other things you can read in the changelog. This is why I only managed to rework the generic mission trees and omitted any unique mission trees for the update.
Harald Hardrada 17 jun @ 17:56 
thanks a lot. Since my first try, I couldnt quit vn and play with another mod. Your work is the best. I wasnt expect any updates so the update was a pleasant surprise to me. If you ever feel down think about your work here and be proud, mate. I hope in the future vn would flourish with your new and magnificent ideas. Cheers.
ShyGuy13  [skapare] 16 jun @ 22:54 
@Harald Hardrada The Black Death disaster was made stronger as players called it too weak. Provinces being lowered to only 3 dev was probably overkill so the next patch will reduce the dev loss.
Harald Hardrada 16 jun @ 20:30 
is black death disaster changed? I cant solve it without waiting 10 years, so I bunkrupted for no gain. In all of my previous games I rushed to instution and quickly solved it but this time even after public health it said I should wait for 10 years.

Also ALL of the world turned 3 development except few cities like milan. I know how much people died in plague but ALL of the world is 3 development now. My new england pirate empire turned to dust in one year but I the real problem is now there is not any important cities. ALL of the cities 3 development and AI is developing them all together so there will be no difference between important centers and others. I dont know how I should feel about this.
ate 16 jun @ 16:10 
Hi everyone.What happened to the mission tree?
ShyGuy13  [skapare] 15 jun @ 1:33 
@matvienko82 Only de jure.
matvienko82 15 jun @ 1:32 
Please add new ideas and missions. Historically, Morea was a vassal of Byzantium in 1444
lord.ghila 13 jun @ 10:48 
I really like this mod and thanks for the working progress. I hope mission trees will be back soon to continue my run with Byzantium :)
aliseweed 12 jun @ 12:16 
When will the mission trees be back?