Europa Universalis IV

Europa Universalis IV

3,898 ratings
Voltaire's Nightmare
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280.503 MB
May 14, 2016 @ 1:25pm
Jun 17 @ 11:56am
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Voltaire's Nightmare

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Popular Discussions View All (3)
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May 30 @ 2:52am
PINNED: Bug Reports and Common Issues
Isildur
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Dec 30, 2021 @ 8:22am
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4,123 Comments
Harald Hardrada 14 minutes ago 
15th-16th century update:
The black death tweak seems worked, but still the east is vastly underpopulated. More importantly, instutions couldnt go there. This is the reason of 3 development middle asia and eastern anatolia. Even north African great powers cant reach public health, still. Novgorod is back like two instutions; mamlukes, almohads and levant area three, and timurids came from, like, stone age - they couldnt reach chivalry in nearly 100 years. In all my previous games Almohads and nomads were scarry brutes but now even a vassal could wipe them from the map. In my new game Alania's armies (basic alania, ten provinces max) is at transoxiana.

How could I tweak it, if I can? I like to play minor, tiny states (beginning at 3th or 4th bookmark) and I cant play like this. All the bullies fly in the wind and some other can establish an empire in 50 years. Like Kiev and eastern Romans.
ShyGuy13  [author] 20 hours ago 
All unique country mission trees got removed from the mod in the recent update for a number of reasons. They are supposed to get readded step by step if and when they get reworked by me or a volunteer.
Since I'm the only active coder of this mod, I usually prioritize more important things to work on, e.g. all the other things you can read in the changelog. This is why I only managed to rework the generic mission trees and omitted any unique mission trees for the update.
Harald Hardrada Jun 17 @ 5:56pm 
thanks a lot. Since my first try, I couldnt quit vn and play with another mod. Your work is the best. I wasnt expect any updates so the update was a pleasant surprise to me. If you ever feel down think about your work here and be proud, mate. I hope in the future vn would flourish with your new and magnificent ideas. Cheers.
ShyGuy13  [author] Jun 16 @ 10:54pm 
@Harald Hardrada The Black Death disaster was made stronger as players called it too weak. Provinces being lowered to only 3 dev was probably overkill so the next patch will reduce the dev loss.
Harald Hardrada Jun 16 @ 8:30pm 
is black death disaster changed? I cant solve it without waiting 10 years, so I bunkrupted for no gain. In all of my previous games I rushed to instution and quickly solved it but this time even after public health it said I should wait for 10 years.

Also ALL of the world turned 3 development except few cities like milan. I know how much people died in plague but ALL of the world is 3 development now. My new england pirate empire turned to dust in one year but I the real problem is now there is not any important cities. ALL of the cities 3 development and AI is developing them all together so there will be no difference between important centers and others. I dont know how I should feel about this.
ate Jun 16 @ 4:10pm 
Hi everyone.What happened to the mission tree?
ShyGuy13  [author] Jun 15 @ 1:33am 
@matvienko82 Only de jure.
matvienko82 Jun 15 @ 1:32am 
Please add new ideas and missions. Historically, Morea was a vassal of Byzantium in 1444
lord.ghila Jun 13 @ 10:48am 
I really like this mod and thanks for the working progress. I hope mission trees will be back soon to continue my run with Byzantium :)
aliseweed Jun 12 @ 12:16pm 
When will the mission trees be back?