XCOM 2
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Suppression animation fix for Rifles
   
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Метки:  animation
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11 апр. 2016 г. в 16:59
22 июн. 2016 г. в 21:08
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Suppression animation fix for Rifles

Описание
Fixes the animation of suppression for rilfes (3 tiers and advent), now they will properly play their suppression animation while suppressing.

One important note is this mod does different stuffs compared to Suppression Visualization fix, the other mod plays a 'fire' animation on repeat for weapons without suppression animation, while this mod fixes the weapon archetypes to properly reference to the unused rifle suppression animation. I recommend to activate both mods at once (yes both are fully compatible with each other) so any custom weapon/shotguns/snipers that has no suppression animation will have a fallback animation.

Problems? Follow this guide first! it may solve your problems (applies to all mods) http://steamcommunity.com/sharedfiles/filedetails/?id=625230005

Compability:
No overrides, no incompabilities.
Комментариев: 37
Dragon32 4 мар. 2019 г. в 15:02 
@Dalekali:
Dunno, but its not needed if you use the WotC Community Highlander.
Krusaydr 4 мар. 2019 г. в 13:12 
Does it work with WotC ?
OotaOTT[RU] 12 июн. 2018 г. в 13:59 
something breaks the game! is it compatible with Shen's Last Gift
Malidictus 11 сен. 2017 г. в 17:52 
So... Did suppression with non-Cannon weapons ever get fixed?
3dahs 1 фев. 2017 г. в 0:46 
Ty for your honesty BG. I upvoted ya
-bg-  [создатель] 31 янв. 2017 г. в 19:34 
yes but not needed as lw2 already added this in
3dahs 31 янв. 2017 г. в 18:22 
Is this compatible with Longwar?
General Jack Ripper 1 сен. 2016 г. в 18:54 
Game fixes are the best mods.
ProvokingPerch 17 июл. 2016 г. в 1:24 
Hey, I was wondering what part of the weapon archetypes you edited to fix the suppression animation? I'm trying to integrate this mod into another that swaps out the archetypes for the ADVENT mag rifles.
ADVENT Avenger 11 июл. 2016 г. в 23:29 
@-bg- I think I fixed it by loading this after in the mod order. Does that make sense?