Arma 3
418 ratings
G.O.S Al Rayak
   
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Data Type: Mod
Mod Type: Terrain
File Size
Posted
Updated
379.489 MB
Mar 19, 2016 @ 5:33am
Jul 27, 2016 @ 9:20am
5 Change Notes ( view )

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G.O.S Al Rayak

Description
The map is 20 x 20 km, and aims at loosely representing a middle-eastern country.

40 km of coastline,
7 cities,
3 seaports,
2 main rivers,
4 airfields,
about 100 villages,
many bridges, and far more trees than would be here in reality.


Changelog V0041:

Correction of dependancies.
Removed Chernarus and BRG_Africa fro mthe list of required addons.

Redone the whole config to cope with patch 1.60.
Modified ground textures and vegetation accordingly.

This addon requires CUP terrains to provide Arma 2 objects.

« Le GOS, faire autrement »
Clan réaliste français
http://www.clan-gos.fr
Popular Discussions View All (2)
2
Jun 6, 2020 @ 1:05pm
Permission
ArganinyCZSK
0
May 15, 2019 @ 4:36pm
Runway lights floating above terrain at South-West island airbase
Drift_91
< >
88 Comments
waystin2 Jun 13 @ 8:35am 
Great map!
GanjaMan [NL] Apr 3 @ 2:16pm 
map not showing up ingame, anyone have an idea where to find the downloaded map?
[SUGU]ArcticCowboy Jan 24 @ 10:04am 
anyone else missing the config.bin file for running on servers?
thegrooved Dec 10, 2020 @ 11:08pm 
nice work ... at all ...
beeper Dec 1, 2020 @ 1:04pm 
Runway lights floating above terrain at South-West island airbase
76561198192726397 Nov 3, 2020 @ 1:19am 
too bad some of the cities you can pretty much only get to by bridge, and no bridge works for the AI.
Salad-in Jul 8, 2020 @ 2:02pm 
AI hate bridges in general.
Tyl3r99 Jul 4, 2020 @ 3:37pm 
im guessing the AI hate bridges on this map
Tyl3r99 Jul 4, 2020 @ 7:37am 
can you edit the listing to add the dependency's.
Bicardi Jun 18, 2020 @ 10:54am 
Anyone having issues with the map death-looping on a server?