Arma 3
332 ratings
G.O.S Al Rayak
Data Type: Mod
Mod Type: Terrain
File Size
379.489 MB
Mar 19, 2016 @ 5:33am
Jul 27, 2016 @ 9:20am
5 Change Notes ( view )

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G.O.S Al Rayak

The map is 20 x 20 km, and aims at loosely representing a middle-eastern country.

40 km of coastline,
7 cities,
3 seaports,
2 main rivers,
4 airfields,
about 100 villages,
many bridges, and far more trees than would be here in reality.

Changelog V0041:

Correction of dependancies.
Removed Chernarus and BRG_Africa fro mthe list of required addons.

Redone the whole config to cope with patch 1.60.
Modified ground textures and vegetation accordingly.

This addon requires CUP terrains to provide Arma 2 objects.

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Popular Discussions View All (2)
Jun 6 @ 1:05pm
May 15, 2019 @ 4:36pm
Runway lights floating above terrain at South-West island airbase
< >
Salad-in Jul 8 @ 2:02pm 
AI hate bridges in general.
Tyl3r99 Jul 4 @ 3:37pm 
im guessing the AI hate bridges on this map
Tyl3r99 Jul 4 @ 7:37am 
can you edit the listing to add the dependency's.
Bicardi Jun 18 @ 10:54am 
Anyone having issues with the map death-looping on a server?
GOS_Makhno  [author] Jun 6 @ 10:09am 
You can repack and redistribute this map.
ArganinyCZSK Jun 4 @ 2:44am 
I asked you about the license in the discussion section. Could you answer me, here is the link:
Blackjagg Jun 3 @ 4:12pm 
Hello, i dont know if someone allready made this question but... Alive Index it is possible?
EO Mar 20 @ 12:51pm 
@Rhyosode, map name is pja310
Rhyosode Mar 19 @ 4:49pm 
**** I should add I made a custom KP liberation Al Rayak file, I just need to get my mission config correct.
Rhyosode Mar 19 @ 4:48pm 
Does anybody know the the missionnamehere.(Map name) is for Al Rayak? my PBO isn't working because I don't have the proper name in that space.