Distance

Distance

3,541 vurderinger
Dragon Road
   
Pris
Føj til foretrukne
Gjort til foretrukken
Fjern som foretrukken
Difficulty: Advanced
Mode: Sprint
Tags: level
Filstørrelse:
Offentliggjort:
Opdateret:
1.461 MB
1. feb. 2016 kl. 6:09
13. feb. 2016 kl. 17:18
15 ændringsbemærkninger ( vis )

Abonner for at downloade
Dragon Road

Beskrivelse
Find the seven dragon teleporters (yellow ones) and grant your wish to be the fastest driver.
27 kommentarer
5el. 27. feb. 2017 kl. 12:34 
Wow, I'm speechless. This here, is doubtlessly a work of art.
1. jan. 2017 kl. 15:01 
:flag:I LOVE IT:flag:
Spaghettacus 27. juni 2016 kl. 21:48 
Impressive but imperfect. There are a lot of areas where you can only find out what to do by trial and error.
geblockt 17. apr. 2016 kl. 11:50 
Very nice map ! Thanks for it !
AngelofAnger 2. mar. 2016 kl. 5:55 
I really loved your map. you set very different solutions and innvoations. the graphic is gorgeus very amazing variatons. look foward for other maps
El Duderino 14. feb. 2016 kl. 10:59 
This was without any doubt the best Distance track I've ever played. Absolutely amazing!
So many cool things that needed to be approached differently from other Distance tracks.
Look@it.go  [ophavsmand] 12. feb. 2016 kl. 8:11 
FlamboyantMongoose
Ty! It still need some work. Hope you like it even more :D

RushingMonk3y
Ty! I'll fix the respawn point
Nope. No good way to avoid the ceiling, but you can use it in your favor
https://www.youtube.com/watch?v=sdK9pvpg3Xg&feature=youtu.be
RushingMonk3y  [ophavsmand] 12. feb. 2016 kl. 0:12 
Nice update :) The ridge / stone pillar part now looks really cool, and making the dragon unskippable + shortening the 0g part was a good choice imho. Although now your map can be completed in under 3 minutes, which I'm not sure is what you wanted since you advertise it as a 5-6 minutes track :D a couple of issues:

- the respawn in the ringloop part (after ball#3 / stone pillar zone) is rotated up

- now that the dragon is unskippable, is there any way to *consistently* avoid hitting the ceiling at the end of its tail and messing up the direction you enter the teleport in? In my best run I was lucky and entered the teleport just right, but I've had some perfect runs f*ucked up by that and I was so pissed off...
FlamboyantMongoose 11. feb. 2016 kl. 19:19 
excellent track
i had to try a few techniques to progress that no other track had ever required and the design was just great and clearly involved time and effort
keep it up
Look@it.go  [ophavsmand] 11. feb. 2016 kl. 8:38 
Oh, the freedom xD Well played, guys. Only 1 is totally unintended. Unfortunately some shortcuts will disappear or be hard to reach in next updates (not because I think you are cheating, I'll give the map more buildings).