Team Fortress 2

Team Fortress 2

61 ratings
Tf2 Bot Overhaul
   
Award
Favorite
Favorited
Unfavorite
Description
This is a complete overhaul of the standard bots in Team Fortress 2!
Support for new gamemodes, Weapon Randomizer, etc!

You can download the full mod here. http://tf2.gamebanana.com/gamefiles/4134

I will continue to update this mod as new maps are released for TF2.

Bot Tweaks
----------
Bots act more like real players when it comes to noticing spies and will no longer instantly notice your a spy when you sap a sentry or get a backstab.
Pyros will be less air blast happy in most gamemodes. Pyros reflect much more often in payload so they become more useful.
Bots will prefer to go for health packs more often.
Bots will search farther for ammo, resulting in bugs like Heavy's shooting an empty minigun to occur less often.
Medics will move around more often and try to stick close to their patient. This may still require testing. Let me know if you think this is better than how they acted before. At least their harder to backstab. If you notice a Medic standing there its a bug on valves end not mine.
And much more!

Capture The Flag
-----------------
Bots will now take alternate routes to the intel to cap it.
Snipers will attempt to use sniper spots.
Bots will never select Engineer as a class becuase the class is broken in Ctf and will mostly stand around.
Some Bots will go by the intel room before leaving for the other teams intel.
Depending on which team is doing better, Heavy bots will go to their intel room and remain there to defend.

Attack And Defend/Control Points
--------------------------------
Nothing specific has been changed. Navs have been updated and certain bugs are fixed.

King Of The Hill
-----------------
Nothing specific has been changed. Navs have been updated and certain bugs are fixed.

Payload
-------
Pyro Bots reflect more often.
Bots will not select Engineer on the blue team unless its a multistage map.
Snipers will use proper Sniper Spots and won't wander off to far from the cart.
Frontier is playable and bots will push the cart much better than before.

Payload Race
------------
Both teams will push the cart and try to win!
A certain team will play more defensively and one will play more offensively.

Special Delivery
----------------
Bots will try to cap!
Bots will never select Engineer as a class becuase the class is broken in SD and will always stand around.

Territorial Control
-------------------
Bots understand the basics of TC and will try to win.
A current bug seems to be a stutter in certian parts of the map when bots are in it.

Mann Vs Machine
----------------
You take on the waves of robots on your own.
Waves are made easier.
Endless Mode is activated.

Revamped Training Mode
----------------------
Every Class is select able in Basic "Training"
Heavy is used in dustbowl training instead of soldier
Tips are displayed depending on the class chosen
Items (1)
HighTower Bot Support
Created by Showin
WARNING: THIS SPECIFIC VERSION IS NO LONGER SUPPORTED! THE LINK BELOW INCLUDES AN UPDATED VERSION OF THIS MOD ALONG WITH MANY OTHER MAPS AND IMPROVMENTS. IT SUPPORTS OFFLINE PLAY AND DEDICATED SERVERS! TF2 Bot Overhaul - http://tf2.gamebanana.com/gamefiles...
Popular Discussions View All (3)
7
Mar 13, 2021 @ 10:56am
An Issue with Downloading the Mod.
Where baniel at?
0
Aug 19, 2021 @ 3:40pm
The mission isn't ending.
дедуля
0
Jul 19, 2021 @ 1:15pm
New Weapons not Appearing.
chilicheesefrymf