Distance

Distance

396 ratings
A1: Twisted City
   
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Mode: Sprint
Tags: level
File Size
Posted
Updated
442.279 KB
Dec 5, 2015 @ 1:37pm
Dec 5, 2015 @ 2:39pm
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A1: Twisted City

Description
A broken city hangs in the stratosphere, twisting out and back in in a knot of winding roads. Race your way through the spiralling architecture to find your way out. No flight, suitable for Sprint mode.
2 Comments
Fenekku Kitsune Jul 15, 2018 @ 2:17am 
Having to slow down and even stop in a car game where speed is the most fun part about it is a bad thing. Two places in this map I was forced to slow down and even stop because the track was covered in obstacles. One such place was the eggs. The track was covered in eggs and I had to slow down to navigate through them. You should never force the car to stop or even slow down, even accidentally. Sure, you can have covered obstacles, but at least put a clear path through them that someone with skill could maintain speed throughout.
Toats Sep 20, 2016 @ 5:12am 
hey im just going to put some constructive criticism here, because i like your map but it has some flaws that prevent me from enjoying it.

1.Hazards are placed going down slopes: even when driving in real life driving over a hill to suddenly see a hazard or incoming car, because of a hill can cause problems. i died a couple times since there are around 3 instances where this happens in this map

2:Too much info: in the area with your first screenshot you come across a danger sign, a jump sign and a floating platform. Everything told me to jump, but it wasnt the right way. which was obscured by the slopes again. instead of putting those signs early place a barricade at the end of the road to force a jump.

The map IS fun but first few times playing cause unneeded deaths, so replayability will become and issue

hopefully these can be resolved or help in future maps.