Cities: Skylines

Cities: Skylines

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Sunset Isles-After Dark Contest Tropical 9 Tile
 
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6.540 MB
Aug 28, 2015 @ 10:05am
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Sunset Isles-After Dark Contest Tropical 9 Tile

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Description
Two maps for you to choose from to build for the Cities Skylines After Dark Trailer Contest. The winning city will be the new DLC's trailer! Maps built with the requirements in mind as well as a carefully designed terrain to make your city look outstanding lit up at night.

European – Amalfi Peninsula (the end point of the real Amalfi Coast, with many changes for game)
Tropical - Sunset Isles (fictional island, similar to New Caledonia and Madagascar, but optimized for contest)

These were originally both for myself, but I simply not that good at designing a city that looks great, so I gladly share this with you all to use. I don't need any recognition! Your having fun with my maps is all the reward I need! Go win, my friends!!

Designed specifically for the contest (but you can enjoy even without doing the contest!):

+ 9 tile play optimized
+ No mods required (nor allowed!!!!!)
+ Primary shorelines are East/West, so you have a lot of area to view the sunsets and sunrises!
+ Terrain raises in natural looking stages, allowing your city to look great by staggering up the hill (instead of a flat landscape). This will look great when lit up at night.
+ Carefully preconstructed harbor / shipping port land that fits harbors, a road, and a rail station each, as well as space for a few service buildings to make it look great without mod buildings.
+ Hidden areas for water utility buildings (I recommend placing the sewer plants on the harbor area)
+ Careful attention to the roadways and rail outside of the buildable zone (you will want to make the rail and highway inside of the playable area your own


About the contest, from Cities: Skylines:

“We have to admit something... You guys and gals in the community are kind of awesome at making good looking maps and cities. Better than us, to be honest.
Having that said, we would love to feature one of your cities in an upcoming trailer!
* Max 9 tiles
* Max 65k citizens
* NO mods or custom assets
* Attach screenshots to a PM that represent your city, we'll respond and ask for the save file if it looks interesting!
Deadline: September 3rd”
See:
https://www.facebook.com/CitiesGame/photos/a.334225733419812.1073741829.309816145860771/504560066386377/?type=1&theater

Cities Skylines Facebook Page is where you submit your city's photos: https://www.facebook.com/CitiesGame?fref=ts
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15 Comments
MrMiyagi  [author] Sep 16, 2015 @ 1:29pm 
Toll! Dankesehr Captain!
Captain-NO Sep 16, 2015 @ 12:41pm 
fit well in my -TROPICAL ISLAND- all in one Collection:
http://steamcommunity.com/sharedfiles/filedetails/?id=513828160
thank you, vote up
MrMiyagi  [author] Sep 12, 2015 @ 3:57am 
The other thing to look at is, with over 50,000 items in the workshop, and growing daily, we will have to unsubscribe from some buildings eventually, if we see new ones coming in that we really want. As you get higher into the number of custom buildings, you reach the limit, so at some point we will have to go through that. So that's my thoughts on it, but that's a good point to be sure
MrMiyagi  [author] Sep 12, 2015 @ 3:54am 
LOL XD Well that's okay, you placed it somewhere where you'll get a (hopefully decent) answer! So the game developers will issue *their' buildings with a new texture for nighttime lights as you know. But the modding and custom 3d modelling community produces a lot of items for us, too. There are many creators who will go back, add the right parts that are needed, and you will get an automatic download of the new, changed building as soon as you sign back in to Steam. I think a lot of people will do this, unless they have stopped playing the game. Absurdly long comment to be continued
FINGERLIKIN Sep 11, 2015 @ 4:45pm 
srry tht has nothing to do with the map i just couldnt find anywhere else to put it
FINGERLIKIN Sep 11, 2015 @ 4:44pm 
so whats gonna happen with our assets that arent made for night time when after dark comes out. the lights wont turn on? ill have to delete every asset i have just because the people who made this game didnt make it with a day/night cycle to begin with
MrMiyagi  [author] Sep 5, 2015 @ 5:10pm 
(the docks are in the title picture)
MrMiyagi  [author] Sep 5, 2015 @ 5:09pm 
Just look at what you helped me create, kurtus_mob! Your image with the docks inspired this, and I wnat to thank you for the great idea! http://steamcommunity.com/sharedfiles/filedetails/?id=513057446
kurtus_mob Aug 30, 2015 @ 1:13pm 
Sure, just type [GROW] in the research field, it's a large collection by axel.kiebooms. You can find the pied under "modular dock" or something. Keep up the good work dude.
MrMiyagi  [author] Aug 30, 2015 @ 11:32am 
WHAT?? Those neighborhoods look right out of the Mediterranean. I must have those buildings (is it a theme?) and those piers are so cool! Can you direct me to them? Was actually searching for this sort of thing today.