Arma 3
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Kunduz, Afghanistan
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Data Type: Mod
Mod Type: Terrain
File Size
Posted
Updated
1.147 GB
Apr 14, 2015 @ 10:31pm
Jun 5, 2016 @ 11:49pm
11 Change Notes ( view )

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Kunduz, Afghanistan

Description
With over one year of work and many failed attempts I'd like to thank Bohemia Interactive, contributors and the Arma 3 terrain modding community for their part in the successful completion of Kunduz.

The goal was to create a detailed real world Afghani green-zone to help represent real world campaigns and missions undertaken in similar areas against a resurgent Taliban. I've always felt the Afghani green-zone could be done differently since the release of Arma 3. Despite the specific location of the terrain it should be appropriate for the following countries: Germany, Australia, Canada, United Kingdom, United States & some ISAF Forces.

The community we have here is truly special, as long as we continue to collaborate and pool our knowledge anything is possible! A big thank you to Bohemia Interactive too, never give up! Building a terrain for Arma let alone anything else is very difficult so be sure to support any modders you see!

History of Kunduz

The War in Afghanistan and specifically within the Kunduz Province saw German Forces fighting the Taliban for over 10 years, for more information see the links below.

http://en.wikipedia.org/wiki/Kunduz_Province
http://en.wikipedia.org/wiki/Kunduz

Technical Details

Grid size : 2048
Cell size : 2.5
Terrain size : 5120
Texture layer : 20m
Satellite image : 10240px
5 Surfaces + Normal Map
Total objects : 158,431
Development time : 1 year
Real world location : https://www.google.com.au/maps/@36.6332093,68.8721757,11855m/data=!3m1!1e3?hl=en

3 Phase Wall Destruction
Infantry or Armored breach: http://i.imgur.com/vxC40la.png
Result: http://i.imgur.com/a8l1yir.png & http://i.imgur.com/ydpIWD0.png

This can be done on all types of walls.

FOB Clearings for Construction
FOB Area 1: http://i.imgur.com/NDZSfSP.jpg
FOB Area 2: http://i.imgur.com/FHG7FXJ.jpg

You will have to construct the FOB's as i've provided the foundation, this is the best way because there are mods for it and allows custom-ability.

Secret Bunkers
http://i.imgur.com/ot8OEQJ.png
http://i.imgur.com/lm69wkR.png

4 Tunnel Systems
http://i.imgur.com/BtOYZBW.png
http://i.imgur.com/yhBaR08.png
http://i.imgur.com/S3Kexl2.png
http://i.imgur.com/6lm9Xi6.png
http://i.imgur.com/xYRzRKX.png

Tunnel Locations: http://i.imgur.com/fGi2cCl.png

Credits

Author
- James2464

Contributors
- Project Reality
- JBAD by Milkman & SmokeDog
- Afghan Lighting by Fabiano Celentano
- Northwest placement by Minimalaco
- Qalat Tower by Robster
- Wheat fields by Opteryx

Special Thanks
- Mikero Tools by Mikero
- X-Cam by Silola
- Ben Rampling

Thank you.

http://forums.bistudio.com/showthread.php?187476-Kunduz-Afghanistan-10km-v1-x
Popular Discussions View All (5)
57
Feb 14, 2022 @ 9:04am
How to start Kunduz!
Half Halo
27
Sep 19, 2023 @ 5:32am
Kunduz Missions
Half Halo
10
Sep 19, 2023 @ 4:38pm
Doors
Nucleak
677 Comments
jack_ryan Nov 7 @ 5:41pm 
can not go into buildings and alot of clitches please update and add an airport of u can thank you
jack_ryan Oct 23 @ 7:34pm 
udate this map pleaseeee
lorcanroderick0 Oct 22 @ 10:59am 
where are the tunnels exactly?
Weewee of Caca Sep 15 @ 7:59pm 
@monster, no but, if you use i think its ACE then you can use CTRL + SPACE + Scrollwheel to open the doors. AI still isn't opening them but they can still go and walk through the doors so AI does have access to buildings as well.
MonsterM Aug 23 @ 6:23am 
do the doors work now?
PrimeSuspect340R Aug 14 @ 10:56am 
Can we look forward to this being ported to Arma Reforger? We need this map.
bengt_olofsson_1964 Jul 2 @ 2:07am 
Looks amazing! Will be playing A LOT. I will play this map as swedish army since our army were in afghanistan until 2021 and helping to fight against talibans. Pray for the 5 Swedish soldiers that died in action and for the 24 that were injured.
Babayaga69@yandex.ru Jun 23 @ 11:16am 
Obama builded a famous hospital here))
Stolt Oct 28, 2023 @ 8:14am 
Do I need JBad assets for this?