Cities: Skylines

Cities: Skylines

557 ratings
Better Budget
   
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36.864 KB
Apr 13, 2015 @ 6:06pm
Dec 20, 2024 @ 6:19pm
26 Change Notes ( view )

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Better Budget

Description
You in full control: Fast access to all service sliders.

Better Budget

Are you tired of switching between the budget and city info windows constantly to adjust your expenses? Fear no more!
This UI mod puts the budget sliders right where you need them: In the same menu!

Features
  • Direct access of the budget slider in the demand windows
  • Budget adjustments through the known day and night sliders
  • Add and remove sliders as you go. Fully customizable!
  • Future expansion compatible
  • Custom windows with 4 different presentation modes (Default, Slider only, expand on mouse hover, Plus/Minus Buttons)



Source Code
You can take a look at the source code over at github.[github.com]
Be warned! The code is a hot mess :D

Resetting to Default (Deleting save file)
Close your game!! Search for %appdata% in your windows searchbar. This should open the folder Roaming and contain a folder called BetterBudgetMod. Delete the folder and start the game as usual.


Mods which work well with Better Budget
City Vitals Watch



Special Thanks goes to:
UndergroundHero - City Vitals Watch - Implementing interaction into his mod plus doing a shoutout back to my mod
AcidF!re - Extended Public Transport UI
nlight - ModTools
Snowshoe Bunny - For helping me figure out on how to search objects[forum.paradoxplaza.com]
Website with all available ingame icons[skylines-modding-docs.readthedocs.org]
247 Comments
patrioticparadox Apr 4 @ 11:39am 
I'm using this and UUI together just fine.
soundcloud.com/shinitaiXOXO Apr 2 @ 12:53pm 
this mod isnt showing in-game, reinstalling does nothing. i think theres a mod conflict with unifiedUI but i dont have it installed anymore and it still shows in-game. but not this mod.
Gr€€d Jan 21 @ 10:40am 
ty for da update
patrioticparadox Jan 16 @ 5:40pm 
No, that's not an issue and this does not address it. Throwing more money at a problem does not scale linearly.
Xeonzs Jan 13 @ 11:57am 
Does this also fix the vanilla issue / weird balancing choice where work efficiency doesn't match the % of budget cut / increase?
Reducing budget by 25% reduces efficiency by 40%, reducing budget by 50% reduces efficiency by 75%.
The same happens the other way, increasing budget by 50% only gives 25% efficiency increase.
This leads to never wanting to adjust the budget, better just place more buildings for more entertainment / land value / happiness radius generators.

I was looking for a mod that corrects that and ended up here, hench the question.
unobtanium  [author] Dec 20, 2024 @ 6:30pm 
I updated the mod with a potential fix (big thanks goes to airenelias/Airen). Let me know if that was the fix you were looking for.
KrassPack Oct 25, 2023 @ 11:59am 
need a update please !!!
Nocheese4u Apr 25, 2023 @ 10:32pm 
Needs an update, I can still change up budgets but the actual money value shows N/A.
patrioticparadox Mar 24, 2023 @ 11:23am 
Maybe