Source Filmmaker

Source Filmmaker

188 voti
Team in Black - (VTF Texture only - to be used with override materials and the $basetexture command)
   
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Universe: Team Fortress
Texture
Mostra gli oggetti etichettati con tutti i termini selezionati: SFM
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32.162 MB
11 feb 2015, ore 20:24
12 feb 2015, ore 9:27
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Team in Black - (VTF Texture only - to be used with override materials and the $basetexture command)

Descrizione
These are reskins I did to dress the rest of the team in a black uninforms.

White textures are ALMOST done, I have a couple of bug to iron out before I can release them, but soon!

This pack also includes the Black Medic Skins I posted earilier.

To use,

The Workshop texture (vtf) will download to your

common\SourceFilmmaker\game\workshop\materials\models\player\{class}

folder.

Load a player or HWM class model... Right click the model and add an override materials then show the model in the element viewer

Scroll down and click the + beside materials then find

For the player model,

1) the main_class material and expand it,
2) right click on material header name and add a string attribute... name it $basetexture This will turn the parts of the model that are affected buy yhe material black and purple,
3) click the data beside the new $basetexture material and add models\player\class\{old material name less the color}_black and hit enter,
4) the player model will turn into the black material

For the HWM model

1) For some of the HWM models some of the materials expected to turn black may stay the original color. This means that there is another material that paints it. I have tried to include these in the pack . For example, the scout's nopack,the medic's and engi's gloves, and the SFM Sniper.
2) If You notice that the material stayed the original color.
a) Find the item that is staying it's original color and expand it,
b) add a new string attribute and name it $basetexture (they'll turn black and purple),
c) then beside the new attribute in the data column add the original skin name substituting the color name with black
d) This should turn the item black.

Your models should look like the description picture if done properly

(See the Video if you get lost...)

DERP!... Updated to include the Spy's Head VTFs... (Both Player and HWM...)

Includes:
Materials\models\player\demo\demoman_black.vtf
Materials\models\player\engineer\engineer_black.vtf
Materials\models\player\engineer\engineer_sfm_hands_black.vtf
Materials\models\player\hvyweapon\hvyweapon_black.vtf
Materials\models\player\medic\medic_black2.vtf
Materials\models\player\medic\medic_sfm_hands_black2.vtf
Materials\models\player\pyro\pyro_black.vtf
Materials\models\player\scout\scout_black.vtf
Materials\models\player\scout\scout_black_nopack.vtf
Materials\models\player\sniper\sfm_sniper_black.vtf
Materials\models\player\sniper\sniper_black.vtf
Materials\models\player\soldier\soldier_black.vtf
Materials\models\player\spy\hwm\spy_head_black.vtf
Materials\models\player\spy\spy_black.vtf
Materials\models\player\spy\spy_head_black.vtf
Discussioni più popolari Visualizza tutte (5)
8
17 feb 2015, ore 17:55
I have problems with changing spys head to black
CozyDaze 🌸
5
28 mag 2021, ore 11:22
For some reason the $basetexture command doesn't work for me
plumbtch
1
24 gen 2016, ore 8:09
When I turn the spy's mask to black and use face posing the mouth area turns red.
rat
185 commenti
Darksinmachine [TBS] 28 ott 2023, ore 12:40 
will these model have their own black team cosmetic
Juxo 5 set 2023, ore 6:37 
hey, can you do the civilian black texture?
Sir Frederick Fazbearington 17 ago 2023, ore 10:17 
works 👍
✘CheckiT✘ 23 giu 2023, ore 17:09 
Hey uh it didn't actually work. Idk if it's the command or what
spylearning101 30 set 2021, ore 19:32 
its perfect
FunckyNel 24 giu 2021, ore 17:40 
i did everything right
Pte Jack  [autore] 24 giu 2021, ore 15:55 
Then you didn't do it right.
FunckyNel 24 giu 2021, ore 10:04 
didn't worked
Apricot successor 1 lug 2020, ore 15:33 
I did the same thing over again until it worked
Pte Jack  [autore] 9 giu 2020, ore 9:21 
So, what you are saying is that you weren't using it properly and finally did and it worked. Because, I haven't changed anything here and it went from not working for you to working for you.