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* Lighting is an issue. The "driving into the sun" / bloom aesthetic is frustrating, especially the first time through. (FWIW my graphics settings are turned all the way up. I assume the heavy bloom is intentional?)
* Your level lacks signage. There are multiple points where it's not clear what the player is supposed to be doing.
* Some of the obstacles feel like cheap shots. I recommend reviewing the level with a friend who hasn't played it before! The lighting and signage issues make this worse, but you still may want to reconsider some obstacles.
* The level is long, around 3 minutes or a little less, yet it also involves a fair amount of rote learning. This can be frustrating midway through the level. It might not be a bad idea to break your ideas in half in the future, there's no prize for having the longest level.
Thanks again and I hope to see more work!