Call to Arms - Gates of Hell: Ostfront

Call to Arms - Gates of Hell: Ostfront

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Siege Of Fort Slava [Last Stand Map]
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Multiplayer Map: MP Map
File Size
Posted
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722.947 MB
Sep 25 @ 4:02pm
Oct 1 @ 4:48pm
2 Change Notes ( view )
You need DLC to use this item.

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Siege Of Fort Slava [Last Stand Map]

Description
IMPORTANT!!! LIKELY TO CRASH IF YOU ARE NOT ON VERSION 1.54 or HIGHER
This is due to the new Finnish units that were added and they are in use in this mod.

WELCOME TO FORT SLAVA

Early January, 1942. The German advance was not halted or even slowed by the harsh weather conditions like we had anticipated. 13 Kilometres is all that separates us from Moscow. We must not let them breakthrough! As long as 'Fort Slava' remains standing, the Germans wont set foot in Moscow. Retreat is not an option comrade.

HOW TO ACTIVATE AND PLAY MY MAP

Step 1. Subscribe to my MOD and wait for the download to finish.
Step 2. Launch GoH
Step 3. Locate my MOD in the Extras menu.
Step 4. Activate my MOD and hit apply at the bottom of the list.
Step 5. Navigate to 'Multiplayer' then 'Skirmishes' then 'Local skirmishes' select the 'Last stand' mode and browse through the map list and they will be there. Enjoy!

WHAT COMES WITH THIS MOD?

11 Versions of the map including:

Russia As Defenders (Dusk or Night Storm)
Germany As Defenders (Blizzard Or Evening)
Finnish As Defenders (Snow or Night Storm)
USA As Defenders (Snow or Night)
Empty Map version that removes all cannons and vehicles

Added 2 new extended map versions for the Germans as request.

MY MOD RECOMMENDATIONS TO PAIR WITH MY MAP

(I HIGHLY RECOMMEND using MACE with my maps as this mod adds and insane amount of high quality new tanks and troops to use or face against including the MAUS, if you want to enjoy all the vehicles this mod offers you can use the MACE spawn menu alongside it)
https://steamcommunity.com/sharedfiles/filedetails/?id=2905667604

SPAWN MENU FOR MACE only use this if you are playing with MACE
https://steamcommunity.com/sharedfiles/filedetails/?id=3474534821

(Great for waves to spawn more often or to extend preparation time) https://steamcommunity.com/sharedfiles/filedetails/?id=3486022667

(Allows for artillery to provide fire support up to 360m on its own, follow the tutorial on the mod page how to activate the AI in game)
https://steamcommunity.com/sharedfiles/filedetails/?id=2829744930

(This enables you to spawn in any unit you want for free, granted its a cheat menu and some people like the challenge but for those times when you want to watch war happen this is perfect)
https://steamcommunity.com/sharedfiles/filedetails/?id=3295913567

HOW TO ADD THE SPAWN MENU TO MY MAPS

This tutorial also applies for the [MACE] Spawn menu.
Step 1. Copy this line of code: (include "/map/cheat/cheat.mi")

Step 2. Locate my map folder by following this path: Program files (x86) > Steam > steamapps > workshop > content (you may see one or many different numbered folders here and in the next folder, in my case the GoH folder is Numbered 400750 but it may be different for you so look through them if that's the case) after opening one of them you will find more numbered folders simply browse each one till you find the one that leads to my map. in one of these you should find this path: resource > map > multi > slava_(select the versions you want) .

Step 3. Refer to the last 4 images on this mod page for reference. Open the highlighted file in notepad, hit enter at the start of the second line of text to space it out and in its place copy and paste the text from STEP 1 and save the file! All done. Please note the map will crash if this code is present and you decide to deactivate the spawn menu mod so you will need to go back and remove the added code and save.

You can utilise spawn menu on my map now and this tutorial goes for ANY custom map to be compatible with spawn menu by Rosemi (NOTE IF YOU WANT TO OPEN MY MAP IN THE EDITOR YOU WILL HAVE TO REMOVE THIS LINE OF TEXT AS IT CAUSES INSTANT CRASHES ON ANY MAP OPENED IN THE EDITOR at least for me it does)

HOW TO UTILISE THE PLANES

The planes are buggy and may sometimes fly nose down into the ground by themselves for no reason. Just make sure to direct the plane forward as straightly as possible and direct control and fly up using [S] This is the default control and [W] is to pitch the plane down.

ANY FUTURE MAPS PLANNED?

YES! But for now i need a break, tons of new games are out and soon to be out that i wanna play. i Have another snow map planned that i have yet to start but i really would like the next DLC to be out as i want to build it using those new assets so i will wait till that comes out and then i will begin to work on the next big project.

CAN YOU USE MY MAPS FOR YOUR OWN MODS/MISSIONS?

YES.
Just be sure to credit me for the map creation and to link the original map used!
57 Comments
Destin  [author] 10 hours ago 
@Krieg Guardsmen you have to open resource < map < multi and the maps are there
Krieg Guardsmen 10 hours ago 
@Destin that only returns with the preview image (absolutely baller btw thanks for the new wall paper)
Destin  [author] 10 hours ago 
@Krieg Guardsmen enter this in the search bar in your files explorer: 3574782097
This is the mod number for my map inside should be the map files
Krieg Guardsmen 10 hours ago 
@Destin i have looked through my workship files on steam and through all of them i didnt find one that looked like what you said one would look like
Destin  [author] 15 hours ago 
@Krieg Guardsmen did you add the text to the map file like instructed and made sure you have the spawn menu mod activated? preferably add it to all map versions that you want to use it on.
Krieg Guardsmen 15 hours ago 
for some reason i cant get a spawn menu or mace spawn menu to work on this map
Saint Tahm Oct 26 @ 7:02am 
Entirely fair! :D I've loved all your maps so far, and will contiune to enjoy the rest! Thank you for your hard work and sorry for being so whingey haha:D
Destin  [author] Oct 25 @ 5:31pm 
@Saint Tahm Sounds like you wont enjoy my new map that im working on since its Twice as wide as fort slava hehe jk :steamlaughcry:, but i knew people would like a less wide version of it so those will be present too. i dont have any 'one lane' maps planned as of yet because i tend to start making a map once a really cool idea pops into my head and those tend to be on a bigger scale.
Saint Tahm Oct 25 @ 2:54pm 
Currently, most of the maps have two "Lanes" so to speak, like Fort Slava is divided by the road in the middle, and each lane is one side of the road. It's very wide and is hard to fully cover as a single player. I get these are meant to be played with more people.

By thinner, more of a one lane idea.
Destin  [author] Oct 25 @ 10:26am 
@Saint Tahm what do you mean by 'Thinner' ?