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DAC #13: The Source
   
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585.338 KB
Dec 13, 2014 @ 2:38pm
Dec 31, 2014 @ 10:11am
9 Change Notes ( view )

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DAC #13: The Source

Description
This level features several sections of increasing levels of "infection", spanning 4 parts.

Several sections of the city have quarantined off the infection, others are less sucessful, resulting in overriden evacuation portals leading back into the infection.

The level shouldn't be that hard, I hope I made it less cluttered then my previous attempts.
I tried to optimize it as much as I could, however I don't know how well it will perform on some lower end pc's.


I've been working on this for quite a while, I tried to make the design consistant, however the amount of time I could spend per day on this has been limited since I had many finals to prepare for.

Last Update:
After noticing how the level was played by new players, I tried to make some changes so that it wasn't as chaotic in the beginning stages.

Enjoy!
7 Comments
Atlas Mar 2, 2015 @ 4:44pm 
Im sure he does drugs, fucking crazy track.
bullet babe Dec 29, 2014 @ 7:29pm 
hey there! I do Distance community track showcases on Youtube (there's a link to my channel on my profile here~) and I like to play throug hte tracks and interview the creators for as many showcases as possible- I'd love to interview you for a showcase on this map! Shoot me a message, comment, or friend invite if you're interested :)
Syvette Dec 20, 2014 @ 7:13pm 
Love the track just the last part sideways part that goes in the U loop needs to be smoother. I keep getting flipped off the track.
Bophades  [author] Dec 13, 2014 @ 9:26pm 
New changes implemented, including your suggestion
Skirmisher Dec 13, 2014 @ 5:00pm 
The last teleporter before the finish is a bit wonky, because you can crash into the turbine object behind it, or get flipped by it as you go through the teleporter. Probably just want to move the teleporter a bit farther from it.

Fantastic level, though! All sorts of fun aesthetics and design in this one!
Krispy Dec 13, 2014 @ 3:37pm 
Theres a major problem with this track. I might never stop playing it :csgoa:++
Bophades  [author] Dec 13, 2014 @ 3:04pm 
If there are any major problems let me know, I will try to fix them.