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I just played a 2v2 game with 3 friends. And while it was a blast, there are a few balance issues that make the plague broken haha. The duration to get the cure (as mentioned below), but especially the Giza spawn stand out.
The concept of "broken" spawns like that is actually cool, creates incentives to hold some territories, but maybe you could reduce the impact (for example spawn 10-20 div instead of 50) and add a few more spawns like that, so there's not only one? With focuses unlocking them / or enhancing them maybe.
Another idea we had would be to add a game rule, preventing the zombie plague / the fight from starting before, say 1940 or 1941. This would be really interesting to see and give humanity a fighting chance maybe!
Unless of course we were just noobs? Seemed like it is currently impossible to resist, but we could have missed something haha!