RimWorld

RimWorld

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Loading Progress
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Mod, 1.6
File Size
Posted
Updated
311.641 KB
Jul 26 @ 5:51pm
Jul 29 @ 7:20am
8 Change Notes ( view )

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Loading Progress

Description
Loading Progress is a RimWorld mod that adds a detailed loading progress window to the game. It visually tracks each stage of RimWorld's startup process, showing which step is currently running. This makes waiting for RimWorld to start slightly more interesting. The mod is especially useful for those with large mod lists. No configuration required—just install and enjoy better insight into your game's loading process!

Mod incompatibility
No known specific mod incompatibilities at this time.

If you encounter any issues, try disabling the Enable patching of initialization code setting of Loading Progress to remove the most likely source of incompatibility. If that still doesn't work (and frankly, even if it does), please leave me a bug report so I can address the problem.

Source code
Source code can be found on GitHub[github.com]. Report any bugs or feature suggestions/requests on the issue tracker[github.com].

Like my work?
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Feel free to join my Discord server[discord.gg] if you want to talk to me (and other members) about my projects, or just to hang out, I guess. :)
Popular Discussions View All (1)
12
Jul 29 @ 1:21pm
Game load catastophic error
moo
90 Comments
ilyvion  [author] 43 minutes ago 
Alright, thanks folks, I'll look into the language problem. At least it's a relatively low-impact bug, haha.
Fungus Kreeman .$ 2 hours ago 
@ilyvion

Sorry for the late reply, but that pops up when a herd of animals joins your colony.

The capitalization issues meanwhile pop up with custom human names from mods.
Linxu 3 hours ago 
@ilyvion

To further confirm @Fungus Kreeman's comment; this mod does mess up the capitalisation of names. Took me ages to narrow it down as I didn't expect it to be this! I tested it by having only this mod (and Harmony) with the base game and the DLCs.

Steps I used to reproduce:
1. With this mod and Harmony enabled, create a new colony
2. Progress through the menus until you get to tile selection on the map
3. Open the 'Factions' tab, then look at the faction names

I've seen things such as 'The orange Empire' and 'Pog-pog concord.' What tipped me off to the issue was seeing various pawns in the world with names which are lower case, e.g. 'otto' and 'llorocan.'
Misterdino Prime 7 hours ago 
i think because when nothing happens in screen (at least for me even with the changing background) the game freezes, meanwhile with this mod there always something changin up, speeding up the charge
ilyvion  [author] 7 hours ago 
@MisterdinoPrime: Well, that's cool. Hopefully it's not because I broke something about your game...
Misterdino Prime 7 hours ago 
thats strange, its passed of 45 min to 15 min( i have A LOT of mods)
ilyvion  [author] 8 hours ago 
@Misterdino Prime: In my own testing, it actually adds 10-15% time to the loading time (so with a 5 minute load time, with this mod it should end up being 5:30 to 5:45 minutes instead. That said, psychologically it feels faster than just looking at a screen doing nothing. 😅
Misterdino Prime 9 hours ago 
I don't know how, but when this mod, for a very strange reason my load charge of the game take now a lot of less time, good job
ilyvion  [author] 12 hours ago 
@FungusKreeman.$: Where do I see said text? I can't say I've ever seen the phrase "herd of <animals>" in RW before, so it's a bit hard for me to diagnose. I tried to find other instances of pluralizing in RW, but nothing really comes to mind. I only keep finding the game doing things like "Elephant x5"
Fungus Kreeman .$ Aug 1 @ 8:17am 
Hey, reporting in to say your mod works fine, but for some reason it screws up how the game capitalizes words or how it mentions mutiplies (a herd of "goat" instead of goats for example).

Not sure how the hell that came about, but when I removed the mod things were back to normal.