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It would also be nice to make it so that several wormholes lead to one system (Or make a separate mod with integration into PaG? Hmm), like L-Gates
Symmetry tools are planned :)
"And add the meter of current stars, spawn points, nebulas, wormholes." can you elaborate what you mean? You just want to see the total counts?
You can redownload your map, or if you want to fix your already downloaded map, search for all instances of the text (without the quotes):
"} random_empire_init"
and replace it with (without the quotes):
"} initializer = random_empire_init"
It seems that the last update has broken Spawns and Preferred Spawns.
I just don't throw me in Preferred Spawn, and bots - to other points ...
And once my capital was in the same system as the drones with the strength of the fleet 2k
For the sake of interest, I checked whether the problem is in my mods - no, not in them.
Errors in log:
"Unexpected token: =, near line: 440" in file: "map/setup_scenarios/galaxy.txt" near line: 440
"Unexpected token: random_empire_init_01, near line: 440" in file: "map/setup_scenarios/galaxy.txt" near line: 440
Well, the request is to add a mirror for generating/adding stars and hyperlinia symmetrically
And add the meter of current stars, spawn points, nebulas, wormholes.
Please
- Guaranteed habitable worlds now spawn
- Ratling event chain now fully spawns
- Advanced AI starts now spawn
- You can no longer start right next to special / hostile systems (requires new map download from web app)
- Duplicate materialist FEs no longer spawn (and hivemind FE can now spawn)
- Marauders now spawn with all 3 systems instead of just 1
- Precursor event chains now work
@Xin I have a to-do to investigate the underlying behavior more thoroughly. Potentially, I can change that so the max AI spawns equals the number of spawn points minus 1 (reserve one for the player). More research needed, so not putting anything in the description or discussion yet
num_empires = { min = 0 max = 27 } #limits player customization; AI empires don't account for all spawns, so we need to set the max lower than the number of spawn points
Edit the "27" in that line to "41". For a single player game, I think there's still enough of a "buffer" there.
If you want 35 AI empires, you need at least 53 spawn points. If you're just using the randomly generated spawn points, you need about 1800 stars for that, but you can use a smaller map if you manually add spawn points.