RimWorld

RimWorld

1,625 ratings
Worldbuilder
135
30
15
15
8
12
9
4
15
14
10
5
9
7
6
3
5
3
2
2
2
   
Award
Favorite
Favorited
Unfavorite
Mod, 1.6
File Size
Posted
Updated
49.345 MB
Jul 10 @ 10:42am
Jul 26 @ 6:49am
12 Change Notes ( view )

Subscribe to download
Worldbuilder

In 2 collections by ferny
The Progression Modpack | (1.6)
542 items
Worlds for Worldbuilder
14 items
Description









Compatibility
- Made compatible with RimHud
- Made compatible and integrates with World Tech Level
- Anything in my modpack
- Should work well with most other stuff too

Frequently Asked Questions
  • Save compatible? | Do not add this mid-game!
  • How do I access that world selector menu? | You need a world that isn't the main one available first. You can make your own, or download someone elses. To make your own, customize a thing and click the "world" button or alternatively go to the "world" tab after clicking on a map tile.
  • 1.5? | Nah. World gen changed a lot for 1.6, lots would have to be done.
  • How do I delete a world? | Mod options.
  • I have to place tiles one by one? | Drag your mouse.
  • How do I open the map editor? | Open your world map, click on a tile, click the world button, click map editor

Best paired with
- Progression: Worlds, a collection of Vanilla-themed planets and retextures for Worldbuilder.
- Progression: Aesthetics, for a comprehensive integration of the Workshop's tremendous decoration ecosystem
- User Media Props, for placing down your own custom sounds, music, and images.

Reccomended world mods
- Progression: Worlds, a collection of Vanilla-themed planets and retextures.
- The Earth, a full recreation of the Earth.
- Tatooine, the planet from Star Wars.

Credits
- Taranchuk worked his tail off on the C# over months, legendary.
- Gerrymon sent me these textures, thank you brother!
- Oskar Potocki is letting us use his VBE backgrounds for worlds.
- Reel for the concept art used for the world system.





[discord.gg]
tags just in case: ferny, worldbuilder, customization, art
Popular Discussions View All (10)
5
Sep 18 @ 7:36pm
Error Message!
Morrneyo
3
Sep 6 @ 5:23am
I keep getting this error message after loading a game
KaleMofo
1
Aug 7 @ 2:43am
Customizing ideologions?
Spyrot La Iguana
838 Comments
Devonte Sep 27 @ 10:56am 
I think support with my little planet or a built-in system to change world sizes would be nice. I tried using it with vacworld, but it couldn’t seem to work.
Rex705 Sep 27 @ 6:03am 
Some one really needs to make a tutorial video for this mod lol.
ferny  [author] Sep 26 @ 1:21am 
@Panthercat64 Weird, I really think that should not be the case.
Panthercat64 Sep 25 @ 10:38pm 
My issue has been solved, just need retextures of weapons or items to come AFTER world builder! issue resolved, but worth noting.
Giorgio Dibitonto Sep 23 @ 3:38am 
@ferny

Hello dear author

Just wanna bring to your attention last update form LAO (layered athmospheric and orbit).

The mod is a framework for layers (and planet now), the last update introduce useful features to create and add:
- moons
- planets
- planets travel (grav jump)

It also added a basic vanilla moon as prove of concept.

Anyway the point is that for what I understand it make already possible use planet created with worldbuilder to spawn like moons or others planet, but I think something is still needed form WB mod directly (as compatibility) to make this easier. I think is something easy.

Would be cool if you can contact Hydra (if you are interested) to make this true, so that we can use also planets created with WB as additionals moons or other solar planet.

I think the two framework can be edit a lot form each others.
Stukov Sep 22 @ 3:28pm 
Works on 1.5?
Panthercat64 Sep 22 @ 1:21pm 
Uh... I think this mod prevents mods like [k4g] weapon retexture or my own retexture mod from changing what the default texture is on a item.

Any workarounds or settings I'm missing? I do not like the default textures, which is why I use a replacement mod.
Gabe Knight Sep 21 @ 7:08am 
Thanks Ferny, you rock my good sir.
qux Sep 21 @ 3:47am 
Hi, no news about futur update ?
clownkitty Sep 20 @ 9:26pm 
I want to be able to edit in roads on command, but I can't seem to figure it out. Is it a feature yet?