Stationeers

Stationeers

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Pluto
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108.914 MB
Jun 8 @ 8:24am
Jun 24 @ 1:41pm
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Pluto

Description
Pluto
Yes, it's a planet.

REQUIRES BETA BRANCH

Resources:
Pluto lacks oxite and coal, but has huge veins of ore.
No oxite or coal.
Ore veins are sparse and slow to mine, but rich and massive.
Surface is covered in tons of nitrice with some scattered water ice and volatile ice.
Deep miners only give iron and uranium.

Atmosphere:
Thin and freezing, but it contains useful gasses.
Composition: 90% Nitrogen, 10% Volatiles
Pressure: 2kPa.
Temperature: -189 - -181c.

Supplies:
Supply pod? We use rovers here on Pluto.
The supplies are located in the two crates attached to your rover.

41 Comments
Apothicon  [author] Jul 7 @ 7:19am 
I didn't add them because your supposed to combust oxygen with the atmosphere to get co2.
dr.Yang Jul 7 @ 3:18am 
Can you add mushroom seeds?
ksardas56rus Jul 1 @ 6:09am 
At the start, complete energy savings. First, you put the furnace. 7 nitrice and 1 volatile will give fuel for the furnace. You smelt ores only in the furnace. A large wind turbine and 20 small ones were enough for me even to charge the batteries. Sometimes I used a gas generator. Next, we build a 3x3 room for plants. I pumped gas from the furnace into it and then cooled it to 24 degrees with nitrice. I filtered the atmosphere with a portable filter, it works much faster. I controlled the plant lamp with a switch and a timer on my phone. It shines for 10 minutes, then doesn't shine for 5 minutes. 5 Switchgrass seeds give 75 plants from which you make charcoal. You get 300 steel from charcoal. This is enough for a Station Battery and building a trading platform.
Apothicon  [author] Jun 29 @ 11:07am 
i was able to do it though
dr.Yang Jun 29 @ 10:35am 
Battery charge can be supported. And that's all. You won't get to steel with it. I installed 16 wind generators additionally. There is no wind there. Support for filtration systems, support for plant lighting. The problem is in storing energy and its stable supply.

Let it remain as is. The mod is cool. I like the atmosphere. Someday it will work out...
Apothicon  [author] Jun 29 @ 9:40am 
the large wind turbine you start with was able to keep my batteries charged.
dr.Yang Jun 29 @ 8:03am 
I think that you need to put Station Battery and two steel sheets in the starter kit. The problem with stabilizing the energy is very serious. It is not possible to establish a balance between the energy consumption for lighting the plants and the required amount consumed. You have to constantly run to this button on the gas generator and make sure that excess gas does not fly out. But this is not a problem. The point is that in order to set up all the energy to produce fuel and maintain lighting for the plants, you need stable energy, more or less.
Wind generators are not helpful, there is almost no wind there. I built 16 small wind generators and they did not help me. I just ran out of food.
If you cheat at the start, the game loses its meaning. If someone managed to start and reach steel, tell me how?
dr.Yang Jun 25 @ 9:26pm 
https://steamcommunity.com/sharedfiles/filedetails/?id=3508846789
Vesper Crater is a lucky landing. There are always one or two copper deposits, some gold, and a lot of iron.
Apothicon  [author] Jun 24 @ 1:42pm 
- Fixed world not loading.
ksardas56rus Jun 24 @ 12:44pm 
Another game update and the world died. That's why I don't play beta versions... But the world was very good!