RimWorld

RimWorld

234 ratings
Dust Bunnies
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Mod, 1.5, 1.6
File Size
Posted
Updated
1.349 MB
May 12 @ 8:27pm
Jun 22 @ 4:32pm
13 Change Notes ( view )

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Dust Bunnies

Description
Adds the Dust Bunny, a small, living cleaning creature that feeds on filth.

Originally believed to be a harmless dust puff mutated by glitterworld nanites, the Dust Bunny has since been identified as a xenoform uniquely adapted to human settlements. It consumes filth, dust, and household waste to survive, cleaning floors as it feeds.

Dust Bunnies require no special training and produce no resources. They thrive in filthy colonies and serve as biologically self-sustaining janitors.

This mod includes Mod Options that allow you to:

•Change the bunny cleaning sound effect (SFX).
•Enable or disable bunny multiplication on death (Disabled by default, Requires Anomaly and a game restart).

Note: If the multiplication option is enabled, killing Dust Bunnies will cause them to reproduce. You are not meant to cull them through violence—doing so will only make your problem worse.

This mod could not have been accomplished without pphhyy's Bonereaper's mod, which helped me learn how to make these little guys be able to clean.

[ko-fi.com]
107 Comments
Crow  [author] 7 hours ago 
Update:
•1.5 now uses the new MapComponent logic, reducing lag.
•1.5 now has all Mod Options available.
Crow  [author] 7 hours ago 
@Stryyyder You're on 1.5? I just checked and for some reason the warning isn't there, I think things got messed up when I updated to 1.6 and things got mixed, sorry about that. I'll work on a fix rn.
Crow  [author] 8 hours ago 
@Stryyyder It says it right next to the options that Anomaly is required.
Stryyyder 10 hours ago 
yes that i what i am referring to
Crow  [author] 10 hours ago 
@Stryyyde You only need Anomaly for the bunny multiplier.
Stryyyder 10 hours ago 
please consider adding a hover-over in the mod settings mentioning that you need anomaly </3 i killed her
Crow  [author] Jun 21 @ 7:27pm 
@Björne Update the mod by unsubscribing and subscribing again, I had forgotten to add the fixes to 1.5 but its all fixed now.
Björne Jun 21 @ 12:11pm 
I started a run in v1.5 without any of the game’s DLCs, and thirty minutes later there were at least ten bunnies eating away at my stash of rations. I was killed by a manhunter bunny within those thirty minutes. They didn’t eat any filth. :(
Crow  [author] Jun 21 @ 10:49am 
@ahnkra I am a Sims 4 player, hehe. Everything below seems to be fixed and you should be okay as long as you don't enable the multiply option(It's off by default). I can't really tweak it right now because I lost access to Anomaly.
ahnkra Jun 21 @ 10:01am 
I am getting serious Sims 4 vibes from this mod lol. I really want to sub, but I am scarred by some of the comments. I would like an alternative to having to start my games with a 'summoner' and using those floating meatballs to handle all the colony cleaning,.. but are these guys still taking over the map?