X4: Foundations

X4: Foundations

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SCR legacy turret pack
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30. dub. v 11.35
18. čvc. v 10.55
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SCR legacy turret pack

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These turrets were originally made for and included in my SCR mod. Since I have decided to abandon SCR, I made this standalone turret pack mod to collect the legacy SCR turrets, so that the time and effort went into them are not wasted. Damage and range are tweaked to better fit in the game without SCR.

VRO patch: https://steamcommunity.com/sharedfiles/filedetails/?id=3528862989

A list of the turrets (PD=point defense, AF=anti-fighter, AC=anti-capital):
*ARG:
Flak Point Defense (PD)
Long Range Flak Turret (AF)
*PAR:
Beam Point Defense (PD)
 Enlightenment Turret (AF)
 Last Judgment (AC)
*TEL:
Beam Point Defense (PD)
*BOR:
Plasma Net Thrower (PD)
 Ion Storm Turret (AF)
 Peace Keeper (AC)
*SPL:
Flak Point Defense (PD)
 Metal Storm Turret (AF)
 War Monger (AC)
*TER:
 Meson Point Defense (PD)
 Star Burst Turret (AF)
 Singularity Accelerator (AC)
Počet komentářů: 13
Virkful 1. čvc. v 19.49 
From @hurepoix 's comment, I suppose it's not balanced to vanilla turret's damage/range/velocity ratios?
DrWhoKnows  [autor] 7. čvn. v 13.28 
Not player only.
Massalinio 7. čvn. v 0.16 
Are these torrents for player only or for all fractions?
Cherokee 15. kvě. v 16.54 
I think I may have figured it out. WIth more testing: It was either the Gatling mod (which apparently is bugged as it lowers ALL damage by 500%, when it should only nerf/buff the TER Bolt), or it was the mod itself. But it seems to be doing okay now.
DrWhoKnows  [autor] 15. kvě. v 14.06 
@Bl4ckwo0lf The metal storm turret does have sound. It is not very loud to avoid being annoying.
DrWhoKnows  [autor] 15. kvě. v 13.45 
@Cherokee Cannot reproduce your problem. Just tested the "Singularity Accelerator" in game, its damage is normal.

What damage output did you see in the in-game wiki? The "Singularity Accelerator" should be 666MW if correct.
Cherokee 15. kvě. v 2.38 
Am I missing a workshop item?

No matter which turret I use, they do a pitiful, or no damage at all. For example "Singularity Accelerator" is 0 damage. All the PD/AF do nothing but 'slow' an enemy (zero damage as well).

Since turret positioning is important, there's absolutely no reason to use these weapons. Unfortunate because I love the way they look and behave.
Bl4ckwo0lf 5. kvě. v 11.49 
The SPL "Metal Storm" turret has no sound on my end, can't be sure your mod or my modlist is the issue.
DrWhoKnows  [autor] 2. kvě. v 14.02 
Just quickly put together everything to upload it. Have not had to time to check balance in game yet. Will try to find some time to look into it during the weekend.
hurepoix 2. kvě. v 11.24 
I feel Range and bullet speed far to high. It can even almost fit for VRO without change.
Icons are missing for all turrets.
Encyclopedia give weird value for some medium turrets rotation rate, something like 1.02 % . Is it intented ?
The biggest balance break I observed is probably about split large turret. 8 to 10 km range instead of 6.7, make twice more damage than the plasma large turret with a bullet much much more fast ... may be it is a bit exagerated.