Farthest Frontier

Farthest Frontier

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Description
A collection that mods that each provide small QoL, balance, and extra variety to Farthest Frontier. The aim is not to transform the experience of the game or to radically change its difficulty, but to provide a range of ways to develop your village that are all competitive with each other.

Ideas, suggestions, and collaborations about existing mods to include or new mods to develop are welcome.
Items (9)
Farther Fabricating
Created by Olleus
A mod for Farther Frontier that adds crafting recipes to gives extra uses for some resources and new ways of crafting others. Together they provide alternative ways in which to manage the economy of your pseudo-medieval town, without making it substantiall...
Farther Farming
Created by Olleus
A mod for Farthest Frontier that rebalances various aspects of farming and deepens the composting mechanic. Changes: Composting scales with field size - spreading the same amount of manure on a larger area leads to a smaller increase in fertility, and vice...
Farther Fighting
Created by Olleus
A mod for Farthest Frontier that re-balances multiple aspects of combat to make it more engaging and offer more ways of balancing threats. In vanilla, towers and walls are extremely weak, and only heavy soldiers can put up any real fight against tough raid...
Balanced Diet
Created by Olleus
A mod for Farthest Frontier that makes villagers eat more evenly from all the food types. Leads to increased consumption of bread, milk and cheese (over veg & meat), and for houses to more quickly get the food variety they need to upgrade from their local ...
Cowardly Villagers
Created by Olleus
A mod for Farther Frontier that makes villagers flee from nearby raiders, without waiting for fighting to start in their vicinity. Can still manually order hunters and others to engage if desired. Does not affect behaviour towards animals or raiders defend...
Free Ranging Foragers
Created by Olleus
A mod for Farthest Frontier that doubles the work area for foragers, so you no longer have to move it every season to keep the gathers busy. This nod doesn't increase the speed or change how much a forager can gather, it only reduces the need to move the w...
Sensible Storage
Created by Olleus
A mod for Farthest Frontier that slightly expands what items storage buildings can hold. Granaries can now store hay, and vaults can have bows, crossbows, and arrows (to go with the existing armaments). Works with vanilla save files. Built for version 0.9....
Top Bar Tooltips
Created by Olleus
*Major Update - Many New Features Added* A mod for Farthest Frontier that adds more data to the UI in multiple small ways: The villager summary (top left) shows the working age population, and the excess housing, as percentages. The reports menu (with all ...
Rapid Roads
Created by Olleus
A mod for Farthest Frontier that increases the effects of roads. Movement off-road is a little slower, on dirt roads a little faster, and on stone roads substantially faster. This rewards good town planning and investing in infrastructure, while penalising...