Farthest Frontier

Farthest Frontier

76 ratings
Rapid Roads
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7.168 KB
Apr 24 @ 11:09am
Oct 23 @ 7:32am
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Rapid Roads

In 1 collection by Olleus
Farther & Further
12 items
Description
A mod for Farthest Frontier that increases the effects of roads. Movement off-road is a little slower, on dirt roads a little faster, and on stone roads substantially faster. This rewards good town planning and investing in infrastructure, while penalising the opposite. Aggressive animals are slowed down to match the reduced speed of off-road villagers.

Installation instructions.
21 Comments
Olleus  [author] Nov 28 @ 3:21am 
@Abster: If you make your own mod, you can do whatever you want! The official forums have guides on how to get started, and you can use this one as a template.
Abster Nov 28 @ 2:56am 
Can I remove the debuff of not using the roads?
Gwizzz Oct 30 @ 2:10pm 
I verified the villagers do use the bridges with the Oct 23 release.
Gwizzz Oct 27 @ 10:02pm 
I am running game version 1.0 but don't see a playtest version link anywhere. I noticed you made an update to the main branch on Oct 23rd. Does that incorporate the fix for bridges?
Olleus  [author] Aug 20 @ 6:38am 
If you are on the 1.0p branch, unsubscribe from this mod and subscribe to the playtest version linked above. This fixes a bug involving bridges that otherwise occurs.
_SuitS_ Aug 4 @ 2:53am 
1.0, i have found this mod stops workers from using bridges.
But otherwise its good
Jul 22 @ 11:06pm 
中文翻译:最远边境的一个模组,增加了道路的影响。越野行驶速度稍慢,在土路上行驶速度稍快,在石路上行驶速度要快得多。这奖励了良好的城市规划和基础设施投资,同时惩罚了相反的行为。
攻击性动物放慢了速度,以配合越野村民的减少。
为0.9.7版本(和补丁)Mono构建。安装说明
Olleus  [author] Jul 21 @ 12:17pm 
Thanks for the alerts, will fix in the next few days.
GvR Mr Mister Jul 19 @ 12:12pm 
This mod causes an endless laoding screen at loading a savegame in v1.0.
JustLai Jul 18 @ 2:50pm 
0.9.7 works fine, but using this mod in 1.0.0 beta, after playing for a few hours, saving, exiting the game, restarting the game and clicking continue, the save file will not load