Sea Power

Sea Power

103 ratings
1143.5 Kuznetsov
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Timeframe and Location: 1980s, 1990s, 2000s, Historical
Mod Type: Custom Model
Alignment: Warsaw Pact
File Size
Posted
Updated
228.466 MB
Mar 4 @ 10:13am
Jun 11 @ 1:59am
21 Change Notes ( view )

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1143.5 Kuznetsov

Description
Note:
Currently, the in-game mechanism does not support ski-jump takeoff, so the aircraft will pass through the deck when taking off, please understand

Do not use in the Beat version

The Type 1143.5 aircraft carrier was built by the Nikolayev Shipyard, which absorbed experts from about 800 disciplines in the Soviet Union, and more than 7,000 factories provided materials and equipment. It is a masterpiece of Soviet scientific and technological development at the time. The Type 1143.5 aircraft carrier is the world's largest ski-jump takeoff and conventionally powered aircraft carrier, with both an angled deck and a ski-jump takeoff deck; it is not equipped with a catapult, but can take off and land heavy fixed-wing fighters. The birth of this class of ships has made the ski-jump takeoff and arrested landing, a novel aircraft carrier take-off and landing method, appear in the world's navy for the first time. In addition, the ship is also equipped with supersonic anti-ship missiles and a series of anti-aircraft artillery, with many unique and distinctive designs.
The ship was commissioned in 1991, and an official ceremony marking the start of construction was held on 1 September 1982. She was launched on 4 December 1985. She was first named Riga (Russian: Рига / Latvian: Rīga), after the capital of Latvia, but was renamed Leonid Brezhnev (Леонид И. Брежнев) in November 1982, and then Tbilisi (Russian: Тбилиси / Tbilisi), after the capital of Georgia, in August 1987. Georgian: თბილისი), until October 4, 1990, when it was finally named "Admiral of the Soviet Navy Kuznetsov" (Адмирал флота Советского Союза Кузнецов). By the summer of 1989, the hull had been 71% completed. In November 1989, it conducted its first aircraft training. In November 1991, when the Soviet Union was about to disintegrate, it was originally scheduled to belong to Ukraine, but most of the crew were drawn from the Northern Fleet, so a few crew members left the home port in the middle of the night and planned to defect to Russia after a storm. It set out from the Black Sea and quickly broke through Turkey, so it joined the Northern Fleet until now, and it did not receive carrier-based aircraft until 1993.

New units:
Ship: 1143.5 Kuznetsov

Aircraft: Su-33

Requires SeaLifter pre-installation. If it cannot be opened or there is a material problem, please make sure that SeaLifter is installed correctly
https://www.youtube.com/watch?v=4g3yE2-1_rM

Model source: https://sketchfab.com/3d-models/yuktobanian-navy-admiral-tsanev-kuznetsov-384d26252a2a42e2a0347f58b3e20f36
Yuktobanian Navy Tsanev (Kuznetsov)

by Rhine_Lab_Muelsyse under CC Attribution-NonCommercial
99 Comments
Texas_the_Omertosa  [author] Jun 28 @ 7:26pm 
@Navigator Alex The game doesn't support ski jumps right now, as I said in the introduction, so it will go through the deck.
Navigator Alex Jun 28 @ 2:07pm 
If I hadn't read the comment that said that the planes go through the texture at the very end of the runway (which bends upwards) - I would never have noticed it myself, it's almost not noticeable at all. I was worried about something else, that the aircraft carrier accelerates itself when planes take off and land, but, as I understand it, this is such a built-in game mechanic. If I hide the aircraft carrier somewhere near the shore, where there may be a high surface covering its low-flying missiles, then it will crash into the shore and get stuck tightly, it turns out. After all, it will move forward at maximum speed until the planes take off.
Navigator Alex Jun 28 @ 1:56pm 
Pocky, I don't understand why I need to check anything? It turns out I have no problems with this mod. As you yourself stated - the plane passes through the texture and this is true. Some other aircraft carriers also accelerate the speed of aircraft during takeoff and landing (not only your mod)
I don't use the editor (like some people have problems with this and the game crashes), I need this kind of mods - so that I can spawn them in someone's finished mission through the developer menu (I've already completed several vanilla missions with your mod).
P.S.: maybe the translation from my language to English via Google Translate is bad? I'll write in my native language if this and the previous comment are not clear to you, and you can translate it yourself.
Texas_the_Omertosa  [author] Jun 28 @ 11:02am 
@Navigator Alex check your user folder,Check if there are any extra folders. If there are any extra assets, please delete them. Secondly, when the aircraft takes off from the aircraft carrier, it needs a certain acceleration of the ship, so when the aircraft takes off, the aircraft carrier will accelerate.
Navigator Alex Jun 28 @ 3:33am 
I also use the Encyclopedia as a testing ground. And yes, two models of this aircraft carrier have problems passing through the texture. But there are no problems with this mod (its appearance in the game, game crashes). Here is another question - is it normal when a plane from these two models takes off, then these aircraft carriers THEMSELVES accelerate to maximum speed during takeoff and also, standing still, accelerate to maximum speed when the plane is landing ???????? I am new to this game, maybe it should be like this ??
Įηşąŋę Jun 13 @ 8:38am 
@ironghost68 yea same, have you found which mod causes this conflict?
Texas_the_Omertosa  [author] Jun 10 @ 8:56am 
@327884252 我这里一切正常
327884252 Jun 7 @ 8:36am 
载入编辑的任务,模组报错,应该是哪个贴图有错误。希望能修改一下。或者把修改办法发出来。阿利伯克的评论区就给出了模组修改办法
SKIBIDI_RIZZLER123 Jun 3 @ 10:06am 
In mission editor carrier have 26 ghost su33 and because of that can only take 10 real su33 in custom air group setting
ironghost68 May 29 @ 8:29am 
When I go to the encyclopedia and load the aircraft carrier, it sinks, this means that there is a conflict with some other mod, first it works, and in fact if I load a mission with the Kuznetsov the game crashes during loading.