Left 4 Dead 2

Left 4 Dead 2

387 ratings
Third Person Aim Fix [Type A]
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Survivors: Survivors
Game Content: Scripts
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3.486 KB
Jan 22 @ 10:57pm
May 15 @ 3:54pm
12 Change Notes ( view )

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Third Person Aim Fix [Type A]

In 1 collection by PLUIE
Pluie's Third Person Aim Fix
2 items
Description
[Type A] adjusts 'c_thirdpersonshoulderaimdist' to ensure that the bullet impact point aligns with the crosshair during third person gameplay. It cannot be used simultaneously with Type B. Additionally, when the walk button is pressed, the crosshair correction speed increases by about 30%




If you want to play in third person, subscribe to the NO Recoil mod
(included in the Required items)
When firing in third person, if you take damage or jump, bullets will be fired much higher than the crosshair, but installing the NO Recoil mod will prevent this issue


This mod was created to be used alongside H.U.N.K'S THIRDPERSON KEYBOARD EDITION.
*When you right-click to aim, the aiming correction speed automatically increases by 30% without needing to press the walk button

If you're dissatisfied with just the screen zooming in when you use Zoom in third person, If used my custom setting. you can use the first-person zoom from third-person view

original H.U.N.K'S KEYBOARD EDITION


Pluie’s custom setting



Third person aiming funtion update
2025/05/11
By changing the correction method, accuracy has increased and errors have decreased



Details on Type A
-As the target gets closer, the camera moves closer to the character.
-A custom autoexec.cfg (H.U.N.K'S EDITION) is required.
-The value of c_thirdpersonshoulderhight can be adjusted freely, providing high accuracy in almost all situations regardless of character size.
-Pressing the walk button (Shoulder Aiming Function for custom autoexec.cfg) increases the aim correction speed.
-This mod works only on local servers or in single-player mode.
-If you want to toggle between third-person and first-person views with a one button, try binding the "thirdpersonshoulder" command in the console or using H.U.N.K'S THIRDPERSON KEYBOARD EDITION

66 Comments
Superior-Knight Aug 24 @ 4:51am 
The character has no shadow, how to fix it?
SEND ME LOCATION Aug 24 @ 2:41am 
mine is not working
kebab Aug 19 @ 9:01am 
thank you
PLUIE  [author] Aug 19 @ 7:53am 
@Pizza Normal.
This mod doesn't make the player shoot directly at the crosshair. Instead, it adjusts the camera based on the player's aiming direction. Since Left 4 Dead doesn't support character rotation. To reduce camera shake, try using the left side view. A thirdpersonshoulderoffset value between -13 and -9 provides a more natural gameplay experience.
PLUIE  [author] Aug 19 @ 7:39am 
@kebab https://steamcommunity.com/workshop/filedetails/?id=2788767492
The SFX mod uses only '+Ultra Particle'⬆️⬆️, excluding gore and melee trace effects.
kebab Aug 18 @ 9:08am 
what's the name of the muzzleflash/bullet tracers mod you are using
spookynormal Aug 18 @ 7:42am 
For me it's the polar opposite, my perspective is messed up and I don't shoot where my crosshair is - even when standing still and there's a target in front of me. For some odd reason I always shoot to the left instead of in the middle. I've tried various configs for Type A and none of them made a difference.
Pizza Aug 17 @ 3:24pm 
When i didn't have this mod downloaded I realize that I wasn't shooting the targets correctly in third person lol, but this mod fixed that. One thing is the mod does some weird thing to where it kinda moves on its own when im not moving the mouse is that normal?
Melperto Aug 16 @ 1:47pm 
say, do you happen to know any third person fix for stuff like the camera overlays for dirt and blood and other effects? I love thirdperson with all the many adjustments out there but it still doesnt feel quite like a full experience because of the lack of vfx
nixxy Jul 18 @ 4:49am 
The accuracy is awesome and all but in return I’m getting motion sickness from playing—maybe it’s just me.