A Total War Saga: Thrones of Britannia

A Total War Saga: Thrones of Britannia

232 ratings
Thrones Reforged - Shieldwall Continued
26
11
5
8
2
3
5
2
3
3
   
Award
Favorite
Favorited
Unfavorite
Tags: mod, overhaul
File Size
Posted
Updated
967.424 MB
Dec 31, 2024 @ 9:51am
Jan 29 @ 7:16am
3 Change Notes ( view )

Subscribe to download
Thrones Reforged - Shieldwall Continued

Description

SHIELDWALL CONTINUATION
Thrones reforged is a continuation of the amazing work done by the SHIELDWALL team who built such an amazing mod for the game that we have all been enjoying for quite some time now and without that work we could not have built on-top of it to make reforged.

OUR GOAL
We believe thrones of Britannia is an underrated game with huge potential and would want to put a lot of work into it to get some love and bring new people to the game to enjoy it for years to come. the goal is to build upon the top notch work of the shieldwall team and use it as a solid base for which to build this mod on.
DISCORD LINK REFORGED DISCORD[discord.gg]
ORIGINAL MOD - SHIELDWALL
All credit to the shieldwall team for the tremendous work they have put into the original mod. if you would like to read more about SHIELDWALL please visit the official steam page listed here
Shieldwall Overhaul
RELEASE INFO
This is an early release for the mod and should not be considered anywhere near the finished project. i am realsing this now in hopes of getting good feedback for the future development. this is a passion project for me but i cannot work on it every day. updates will take time



Brought over from SHIELDWALL
  • Completely Redone Unit Rosters for every single culture.
  • Overhauled military tech tree in the style of Shogun 2
  • Four fully fleshed out population mechanics for Peasants, Nobles, Foreigners and Clergy.
  • Completely redone battle balance with an emphasis on period tactics and well, the shieldwall.
  • Food storage system
  • Completely redone traits, each with their own dilemma to allow more player choice developing their characters.
  • Wiped out building effects and rebalanced them.
  • Redone effects for skills and character attributes.
  • pappaBear's amazing historical landmarks and wonders flavour events.
  • Dozens of new events, with more being added every week or two.
Reforged Changes
  • 55 Playable factions (more work to be done to these to bring them up to shield-wall standard)
  • Custom faction traits for Major & Minor factions
  • Fixed UI for faction selection menu
  • Added shieldwall mechanics UI to new factions & fixed top row UI for unlocked factions
  • Classified factions as MAJOR & MINOR factions to seperate out original shieldwall factions from those that are still being worked on.


  • Fix commonly complained about issues with the game (bugs & features)
  • Small town overhauls (battle maps & garrisons)
  • New UI to match theme of the mod
  • Decrees rework & implementation for all new factions
  • Re-balance all new starts for factions added
  • Map work & battle maps
  • New faction specific missions
  • Fort Stance changes & change in battle maps for forts attacked
  • More custom unit assets
  • Campaign Map Expansion

Original Mod Contibutors
Kinjo Unit Design and Art Direction.
DrunkFlamingo Gameplay Design and Development.
pappaBear Writer, assistant DB editor, historical research.
Johnny Assets Textures and Banners
RobbStark Assets and Submods
Bonsai Icon art, assistant DB editor, historical research.
DETrooper UI Layout File Editing
Hrobatos Shield Textures and Assets
Baldy Database Development
nik000 Event Art
Zoktor Doidberg Unit Cards Help
Sinulf Historical Research
Ragnarr Historical Research
ThePoshBarbarian Community moderation and testing
Popular Discussions View All (4)
4
May 8 @ 7:16am
Crashes to desktop after clicking research button
Thorr1986
2
Apr 7 @ 12:17am
Multiplayer issues
kor-serg
1
Feb 16 @ 5:39am
Official Discord
Cwealm
218 Comments
The Old Saxon May 27 @ 2:53pm 
@robbiebarklem It's means you have to complete one of the victory conditions to unlock the unit
Ligma Bababooey May 26 @ 3:07am 
Also, villages could use some garrisons. It's just an AI nightmare without them. I forgot about this annoying 'feature' of ToB. xD
Ligma Bababooey May 25 @ 10:17pm 
nice, I through shieldwall mod was completely dead, im glad it's still being worked on
robbiebarklem May 24 @ 9:10am 
Hey guys, does anyone know how to unlock ‘Standardised Mercenary Salaries’ in the tech tree? It says achieve a ‘Short Victory’ but I have no idea what that means!
Herotyx May 19 @ 12:29am 
How to I recruit Penteulu units as Gwined? I've spent heroism on them but cant find them anywhere. Help!
Growodlet May 17 @ 6:54pm 
Why do some units for custom battles cost 10.000
Eagles2025 May 15 @ 12:05pm 
could you make this compatible with the anno domini reskin ?
Giggles The Great May 14 @ 8:48am 
This is what my friend and I have been saying for a while. It could be such an incredible TW experience if someone could just bring it the rest of the way. . . which it looks like this team has. Absolutely phenomenal work. So glad to see someone saw the potential and didn't let it go.
SE Truth Enforcer May 11 @ 1:51am 
So im a bit new to thrones (been playin total war for awhile now tho) and I've found that im struggling a small bit, is this gonna make it any better or any worse for me? lol
Gman9090 May 10 @ 11:22pm 
Sweet, is this compatible with the various Shieldwall Submods I.e. increased income and garrison size increases?