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I will get back to it eventually but not sure when.
In vanilla there were practically no downsides to losing a big army as you can just make a new one with ease which lead to being able to spam armies one after another which is very op especially if you owned alot of regions so every unit lost and bought takes a real impact on your eco which feels much more realistic. It feels slower overall which i like.
For circenn the units feel more realistic for the period and elite armored units are small in quantity which would have been true for that time period as Scotland was only just starting to become a real kingdom.
I assume other factions are the same in that regard.
Units don't all wear the same colour which is realistic as dye wasn't widely available and many just wore what they owned.
It's a well made mod. If you're looking for a more realistic game with more depth this is very worth it.
It is almost like a new game. Very good gameplay and deep insight into history aspects.
But i don't this unit coloring, because it's harder to see now which are mine units.
Is there any way to make units 1 color like in vanilla?
The only tweaks it might need - food is just too hard to manage. You can't make a full army even as a massive nation.
AI loves to send 1 man armies to destroy your small towns, its kind of a cheese tactic. Feels similar to in rome 2 when they would have 14 agents spamming your armies so they couldnt move. Its just not right
There's also a lot of visual/text bugs - the "honours the Gods" trait doesn't have any description, is this intended? Upgraded archers from the army and the recruitment screen have "DO NOT TRANSLATE" as their tooltip. And when I am unable to recruit a certain unit there is no red text description to tell me WHY I can't recruit, Just a line saying "cannot recruit unit". Some things should be explained better like the bonuses for buildings for example what does "Trial may take place here" mean?
i know shield wall mod was designed to be more challenging but with not much food production you cannot raise an army as it will just drain economy even more and endless rebellions.
you will not be able to build up economy to upgrade stuff either
is there a shieldwall garrison mod or will any other ones work with it?
everytime i click research button it crashes to desktop... I played mide but it hapens in all factions...for me unplayable at this moment :(
just want to clarify again this is a hobby for me so i work on it if.when i can so i cant promise any updates right away. hope you guys are enjoying it :)
...unfortunately the Sudreyar campaign crashes after a few minutes, I can't even complete one turn...is there a solution?
Even a major nerf to archers to prevent this would be better imo
Post this in the discord suggestions. Sounds like a interesting idea.