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Arid Reborn
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Asset Type: Map
Map Type: Survival
File Size
Posted
Updated
646.090 MB
Dec 25, 2024 @ 11:59am
May 30 @ 4:30pm
37 Change Notes ( view )

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Arid Reborn

Description
Welcome to Arid Reborn!


Arid Reborn is a global modification for Arid & Arid 3.0. It changes the already familiar gameplay of the original map.



FULL ID LIST OF ARID REBORN CONTENT[restoremonarchy.com]



Main Changes:


● Updated old locations and added new ones.





● Added new guns and attachments. New guns balance.





● Added new cloth and armor. Now you will need to gather gear more meaningfully.





● Added new structures, barricades and custom building in pillboxes. Pillars are no longer needed for building, now they have only a decorative function.





● Added new vehicles. All physics have also been changed to new.





● Added new NPC's and changed old ones.








Balance Changes:


● Raid Balance has been completely redone. Now Rescue Saw has less quality(%) and also deals less damage to structures [It isn’t recommended to set custom settings that affect the quality(%) of items].


● Medicine has been changed, now almost all medicines restore health over time and high tier syringes have more important buffs.


● The new drop during fishing has been changed. Now you need Fish Baits for fishing rods.


● The system for horde beacons has been changed to gradual. Now they have a guaranteed reward.


● And more…






“Items.Has_Durability”: True,
"Gameplay.Ballistics": true,
“Players.Experience_Multiplier”: 0,
“Players.Lose_Skills_PvP”: 0,
“Players.Lose_Skills_PvE”: 0,
“Players.Lose_Skill_Levels_PvP”: 0,
“Players.Lose_Skill_Levels_PvE”: 0,
“Players.Lose_Experience_PvP”: 1,
“Players.Lose_Experience_PvE”: 1,
“Vehicles.Max_Instances_Large”: 85,
"Vehicles.Min_Natural_Vehicles": 85

“Disable the left-hand hand position to avoid bugs with animated guns”


Without these settings we won’t have normal spawning of vehicles and stationary units. And without item durability, the player base can be raided by a single Rescue Saw. Also, item durability is directly related to progression.





Important Information:


If you want to re-upload this map, then please specify 3 authors (Makus1me, bred, Nodvs) as its creators.

I would like to especially thank Renaxon for the opportunity to make a remake of one of the best curated maps, the link to which you can find here.



Also, special thanks to the following people:
Atrau for help in creating the trailer and map.
Susu for “Arid Korean Guns “ mod
Vivian for “A6 Polaris+ Guns” and “Kuwait Weapons Redux “ mods
Mortum for “Stim Injector” mod
Perlovka for Franchi and GRM animation
Kopfstroh for making a cool smoke screen
Just Monika and Postman for helping with the tanks in the initial stage of map development
MCrow for prettygood IDs list
Special thanks go to the cast team who helped shoot the trailer
Popular Discussions View All (63)
264
6 hours ago
PINNED: Bugs report
makus1me
212
Jun 9 @ 1:01am
PINNED: Suggestions
makus1me
16
Mar 10 @ 4:50am
PINNED: Arid Reborn Servers
makus1me
535 Comments
What happened to the workstations? Did they say that the next update will add workstations for crafting items? I have a theory, could it be that the toolboxes, maybe for crafting supplies and structures, but only for metal and salvage supplies? The reloading tools are only for crafters, the ammunition is for crafting casings and also for crafting chargers, and the rewire kit is only for explosives. It is for crafting RPGs and also for charges. The laboratory station is only for crafting medical supplies. What about the toolboxes, the reloading tools, and the rewire kit as workstations? Could that be a better idea for players who don't carry their inventory all the time? :)
hh Jun 27 @ 7:01am 
the green box with the CARG 15 rifle in the airdrop has an AR magazine in it but the magazines that are in the box are DMR
bred  [author] Jun 26 @ 3:47am 
Ok
BaitNChips Jun 25 @ 7:27pm 
@bred Could you also update the Shotgun ammo packs? The descriptions say there are more ammo in them than there really are : P
bred  [author] Jun 25 @ 8:32am 
Actually with the next update I only balanced recoil on guns and other minor stuff.
Mdanovishorrego2 [LATAM] Jun 24 @ 9:40am 
Do you plan on adding more locations to the map? Or will there be some buff changes and nerfs? Or will they add more weapons? Or more magazines? Or will the 60-count Tracer ammo crates and 60-count Explosive ammo crates return? That's my theory. :P
DeeL Jun 24 @ 8:50am 
It's behind the building near the second entrence (not main).
FireHakz Jun 24 @ 5:00am 
there is no white fuse box in knell for the white fuse room ive checked everywhere with free form camera im either blind or it hasnt been added yet
KIYMALI PUDİNG Jun 24 @ 12:34am 
guys please help ı cant find the 3 mark on fort knell for consumables V
bred  [author] Jun 23 @ 1:52am 
@Mdanovishorrego2 [LATAM] Only Kalakov Mod have grip/barrel sights, if I add it to other Kalakov's then there's no point to upgrade for it.