RimWorld

RimWorld

2,254 ratings
MultiFloors
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Mod, 1.5, 1.6
File Size
Posted
Updated
3.908 MB
Dec 14, 2024 @ 6:53pm
Sep 27 @ 2:10am
64 Change Notes ( view )

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MultiFloors

In 1 collection by telardo
Telardo's small mods.
12 items
Description
Multi-floors. My "spiritual successor" to the old Z-Level mod.

From the author:
This is a pretty complex mod with its own learning curve, but it's come a long way and is fairly stable now. One can even run it with 900+ other mods without issues. If something seems off, make sure to check the pinned guide first before assuming it’s buggy.

Current features:
  • Build above ground and underground
  • (Odyssey) Multi-level Gravship
  • Simple cross-level pathfinding through stairs
  • Raiders can use stairs
  • Top view renderer on upper levels
  • Food, rest, joy, meditation works with level schedule
  • Pawn will do works automatically across levels
  • Automatic cross level hauling
  • Place blueprints at other levels
  • Haul to construct across levels
  • Heat, power, gas synchronized through stairs
  • Weather, outdoor temperature synchronized to upper levels
  • Game conditions synchronized between levels
  • CompAssignable can recognize pawns at different levels
  • Sell to trader at the ground map
  • Bestowing ceremony can take place on other levels
  • Pawns will fix broken-down building across levels
  • Mechs can go to other levels for charging
  • Level switching hotkeys N and M
  • Work with Dub's Bad Hygiene, and perhaps Hospitality
  • Patch for pipe systems in Dub's Bad Hygiene, Rimefeller and Vanilla expanded


Limitations:
Due to considerations of performance and compatibility.
  • No cross-level combat.
  • Bills without enough ingredients on that level can't be finished.
  • Right-click float menu won't recognize other levels.
  • Things not on the ground level can't be selected when preparing caravans.

Guide:
I wrote a guide in the pinned post to illustrate current features in this mod (with screenshots).
Please read it when you have questions.
Anything not in the feature list is not implemented yet.

You can find answers to most questions in the guide. Questions already answered there will be ignored.
Using this mod with Vehicle Map Framework is not recommended.

Get Involved:
If you want to help with the development, wildly try it and leave your feedback.
If you encounter any issues. please provide a full error log in the pinned post.
I have a hard time implementing it and no more time to test.

Credits:
Textures: 金兔子拉面
Popular Discussions View All (14)
399
Oct 29 @ 8:10am
PINNED: Bug report!
telardo
184
1
Oct 29 @ 1:46pm
PINNED: Ideas and feature requests
telardo
1
14 hours ago
I missed something about how this mod works
IronMeatCurtain
1,442 Comments
Darkiazu 4 hours ago 
good advice, id suggest saving and see if it play nice :steamhappy:
Don't risk it
nine novem 20 hours ago 
is it safe to add midsave
bee Oct 28 @ 9:15am 
trying to build the 2nd floor for my gravship hurt my brain so hard, i mean the grav extender's zone is awfully small even when it cover my ship completely in the first floor. It really make no sense
Maddoc06 Oct 25 @ 8:12pm 
My basement is getting filled by random items too, especially chunks from the ground levels.
Couldn't find any links to guides.
The stairs appear to be a combined item conduit and storage. Can I shut off unwanted items being moved between floors by re-configuring the stair storage? How does it work?
BEAN Oct 25 @ 1:15pm 
A numeric priority system for floor work (eg. work tab in 'manual priorities' mode) would be nice, rather than enabling and disabling work on certain floors completely
Commanderhotwheelz Oct 25 @ 11:19am 
my basement is getting filled with random loot from the over world. I don't know just yet what to do. so be carefulll
Commanderhotwheelz Oct 25 @ 11:12am 
its neat and its a learning curve. :steamthumbsup:
Emperor Oct 24 @ 7:33pm 
Where is the guide for pipe network and so on? I remember there was one.

Also, what can one do if a pawn locks itself in a loop of switching floors? (locking floor does nothing)
IronMeatCurtain Oct 23 @ 11:01pm 
I can't build or do anything on upper or lower levels; heard something about a prepatcher issue? Any ideas how to help?