Arma 3
115 ratings
Stepove, Ukraine
   
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Data Type: Mod
Mod Type: Terrain
File Size
Posted
Updated
255.671 MB
Dec 13, 2024 @ 6:56pm
Dec 14, 2024 @ 9:26pm
2 Change Notes ( view )

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Stepove, Ukraine

Description
Welcome to Stepove, a rural settlement just outside the city of Avdiivka. In late 2023 and early 2024, the settlement would see heavy fighting.

The terrain is based on Stepove around late October/November 2023.

Technical Notes:
● 4x4km
● Destroyed village(s)
● Open fields, and posadka great for armor and infantry combat
● Based on real location, with houses, wrecks, and more geolocated

Deformer:
● Deformer size: 1 meter

Work in progress:
● Berdychi (village)
● Adding geolocated trench positions
● General further improvements and fixes

Known issues:
● Game freeze/crash using Zeus artillery module

Credits:
● Base map generated using GameRealisticMap tool for Arma 3
● Special thanks to Leander, Dolphin, and C for their work
● Thanks to Wildcat_G59 for artwork

Østfront Division community:
https://discord.gg/ostfrontdivision

WINTER VERSION IS BEING WORKED ON
38 Comments
C++ Jun 10 @ 10:26am 
Whats the Uniform mod your using on the 2nd image
Leander  [author] Jun 9 @ 2:10pm 
It is likely the result of an ARMA update, as it was fine previously
HARM-ANY- Jun 9 @ 2:17am 
Slick wasn't lying, in editor on the map its laggy asf
HARM-ANY- Jun 8 @ 1:05pm 
how do I set my deformer size to 1m in any map?
Slick Jun 7 @ 7:32am 
You wanna have a bloody go bro? I'll liquidate u bro trust me I can slime u while u read a book twin don't tease my patience bro watch your stepping stones because they might end soon:steamfacepalm:
Leander  [author] Jun 7 @ 5:10am 
Get a better PC nerd, I average 180-240 FPS.
Slick Jun 6 @ 9:32pm 
Worst map I've ever seen holy shit FPS on eden is horrible fyi I have a 5070 ti what is this shit a bitcoin miner?? :steamfacepalm:
Blazej May 31 @ 3:57am 
Low FPS in Eden any fix?
DeadInside May 10 @ 10:52am 
When winter verison? (:
argg May 5 @ 2:54pm 
i would def do a version with trenches/dugouts. there are great pre-made assets, and the performance and compatibility with bots is much better with assets baked into the map rather than deformer