Ravenfield

Ravenfield

148 ratings
Chopper Hot Deploy (CHD)
6
3
2
   
Award
Favorite
Favorited
Unfavorite
Content Type: Mutators
File Size
Posted
Updated
411.876 KB
Dec 10, 2024 @ 3:29am
Apr 21 @ 2:17am
36 Change Notes ( view )

Subscribe to download
Chopper Hot Deploy (CHD)

In 1 collection by Rook Queen
Battle Tales
2 items
Description
This mod is broken with multiskin mutator in spectator mode. It works fine with multiskin mutator in other modes.

Please don't use multiskin mutator with this mod enabled if in SPECTATOR MODE.
Chopper Hot Deploy
Making game intro more exciting than ever before.

This mod has TWO mutators

  • Chopper Hot Deploy: Optional. Enable it to have spawn from helicopters.
  • Always Land: Optional. It functions the same as Universal Helicopter Mutator . It has an anti-stuck feature for landing.

Functionality
This overrides the default spawning mechanism for all actors. They now arrive at the battlefield inside helicopters, which will land on the ground allowing faster infantry deployment and ground support.

Warning
This mod is not compatible with vehicles that have custom logics; though they would still arrive in helicopters, they wouldn't be deployed in the above-described way. This mod is COMPATIBLE ✅ with Universal Helicopter Landing. This mod is compatible with Vanilla Plus.

Configuration

  1. Max Helicopter Landing Range: This shows the maximum radius the helicopter could find landing zone given a target (which is configured below).
  2. Spawn Heli Timer: This timer is for the period between each helicopter spawn. Reducing this timer results in faster and bigger battles, but it might ruin your immersion.
  3. Max Stuck Timer: This timer is for how long (in seconds) it takes for a stuck helicopter to kick everyone out. When a helicopter stops moving, the timer starts to count down. The recommended timer is around 15~30 seconds.
  4. Only spawn with Full Passengers: This makes sure every time a helicopter spawns, it has maximum members.
  5. Offensive Deployment: Turning this on will make the chopper move directly into enemy territory. This can result in chaotic but inefficient battles.
  6. Spawn Heli from Spawnpoints: This spawns helicopters from spawn points. It is strongly recommended to always keep this enabled, as many maps have different center reference coordinates.
  7. Frontline Deployment: Chopper will choose to deploy at the frontline. This is tamer than offensive deployment, but still supplies enough dynamics.
  8. Ignore Helicopter Landing Zone: You can choose to ignore helicopter landing zone if your helicopters are stacked upon each other, but most of the time, you should keep it off
  9. Max Deploy Angle: This degree is how steep your pilot can tolerate. Lower value can lead to better landing but less chance of finding a suitable landing zone. Higher value can cause pilots to land at unimaginable places (so pro).
  10. Eagle/Raven Deploy Percentage: 0 = All spawn on ground. 100 = All spawn in air. If the team doesn't have a transport helicopter, they would spawn purely on ground ignoring this configuration.
  11. Paratrooper: Enabled = Paratrooper deployment. Disabled = Ground landing (vietnam-war-esque)

FAQ

Helicopters just crash. NPCs become paratroopers.
Check if you have any skin mutators enabled. They can cause this weird issue in spectator mode.

What do NPCs do after deploying?
The passengers do whatever they want to do as a squad. The pilot and crewmen become transport npcs. In the future, I will add more sophisticated logic to logistics simulation.

My helicopters keep drowning!
Reduce the max helicopter landing range to less than 30 meters.
I clicked F1 and suddenly everyone becomes part of my squad.
If you become the pilot of a helicopter, you automatically make everyone part of your squad. This cancels the original deploy behavior.

Thx for reading!!! :3
Popular Discussions View All (6)
6
Jan 6 @ 9:04pm
Hotfix 12/11 2024
Rook Queen
6
Dec 11, 2024 @ 4:06pm
PINNED: Known Issues/Bugs
Rook Queen
1
May 14 @ 2:26pm
Major Update 4/20 2025: ProcGen HLZ for Always Land
Rook Queen
191 Comments
alwaysgoods May 25 @ 5:38am 
How do I prevent the helicopters from despawning after landing
Timoruz May 9 @ 4:41pm 
Raven Don’t Surf
JAPSER369 May 9 @ 2:10pm 
any one know the name of the map in the fortunate son video?
Zizpy.exe Apr 30 @ 2:37am 
Sometimes I wont spawn on the helis and just spawn on a random spawnpoint even though i had the option turned off
Timoruz Apr 26 @ 3:26pm 
Could we change the distance from capture point that the Procedural LZs spawn?
Rook Queen  [author] Apr 24 @ 1:39am 
@Timoruz Thank u ^^
Timoruz Apr 22 @ 8:54am 
Amazing stuff
Rook Queen  [author] Apr 21 @ 2:18am 
*It was for Always Land
Rook Queen  [author] Apr 21 @ 2:18am 
minor update: fixed behavior after reinitialized order with insufficient members
Rook Queen  [author] Apr 20 @ 5:55am 
Major Update: Always Land module has added procedurally-generated helicopter landing zone. This will eliminate almost all zombie helicopters that just float around and do nothing, except in certain situations where helicopters receive a "Defense" order (which is very rare)