RimWorld

RimWorld

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Vanilla Christmas Expanded
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Mod, 1.5, 1.6
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Posted
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29.678 MB
Dec 8, 2024 @ 5:37am
Aug 16 @ 11:38am
24 Change Notes ( view )

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Vanilla Christmas Expanded

In 1 collection by Oskar Potocki
Vanilla Expanded
111 items
Description
[www.patreon.com]




See change notes, or even better, check Github[github.com] because updating change notes is boring.



Festive season is approaching us fast, and I think it’s proper that Vanilla Expanded releases a big mod to celebrate that time. It’s been a very productive year for us, and with some festive content, we get to breathe, enjoy and celebrate this beautiful time of the year.

Vanilla Christmas Expanded is a resurrection of one of our first mods which also shared this title. The goal of the mod is very straight forward: bring festivities to your RimWorld colony. We won’t focus on celebrations of any particular culture or country, and instead plan to bring a lot of unique festive flavor from all around the world.

This mod operates in a form of an Advent calendar. This means that every day, something new will be added, and the description of the mod will be updated with a new infographic, showcasing what was added. This means that if you’re interested, you can come back to the mod description every day to see what new content will appear in your game!

The content will vary - on some days, it will be a small trinket or a decoration, on others, it will be a brand new mechanic or system. Overall, however, this should be a pretty beefy Christmas mod that brings the joy to your game, rewarding you for celebrating it with presents, high spirits and good events.



Below is the content already present in the mod, as well as little content boxes that will open on their respective days!




























[forms.gle]



Q: Do I need any DLCs?
A: No. Our goal is that every day, we will release some content for all to enjoy. If that content happens to require some other mod or DLC, we will also add additional content on that day that doesn’t. Some of us are less fortunate than others, and I don’t want to penalize people who are still waiting for some DLC to arrive under their Christmas tree.

Q: Will this mod work after Christmas?
A: Yes, of course!

Q: Can I add it to an existing save?
A: You should be able to!

Q: Can I remove this mod from an ongoing save?
A: No mod is ever completely safe to remove. There will be errors etc, and they might break your save, so make sure to back it up before you try.

Q: Does the content of this mod work if I don’t use your Santa Storyteller?
A: Yes! The only thing the Santa Seasonal does is it tallies up your Festive favor (major mechanic in this mod) and turns it into presents on Decembrary 10th. If you don’t use this storyteller, you won’t get presents this way!

Q: What can I get in presents?
A: A real variety of things, depending on present quality. From building resources, through medicine, books, gold, to completely random expensive items in high quality presents. This means it can be any item, from base game or mods. Anything.




Graphics are created by Oskar Potocki.

Code work by Sarg and Taranchuk.

Storyteller artwork by vitalii.

Rimworld is owned by Tynan Sylvester.

Royalty Free Music from Google.

(CC BY-NC-ND 4.0)[creativecommons.org]

Popular Discussions View All (1)
1
Mar 6 @ 2:32pm
Put your OWN songs into Jukebox
Sianks
459 Comments
Jet Dec 8 @ 9:01am 
i had it in my modlist and didnt add it til now. a whole year later
BathingFishies Dec 7 @ 3:21am 
Merry X Mas!
YIsus Dec 4 @ 8:44pm 
its time to redowload it:resmile:
Triel Nov 30 @ 12:22am 
Aside from festive favor, is santa storyteller like any of the vanilla ones or something unique?
Luigi_ Nov 28 @ 4:49pm 
its time.
God bless you brother and Merry Christmas
Ratt Nov 14 @ 7:06pm 
Any plans for Halloween Expanded? :GhostFlowerHappy:
Xacrooth Nov 14 @ 3:46am 
i dont understand the mod, just gifts for real time december, doesn't do anything else?
BrenTenkage Nov 8 @ 11:00pm 
suppose thats fair, any update to this each year is nice ^_^
Sarg Bjornson  [author] Nov 5 @ 10:57pm 
No advent this year, but we have a lil cheeky update in the plans