RimWorld

RimWorld

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[JDS] Simple Resource Crate (Continued)
   
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Mod, 1.1, 1.2, 1.3, 1.4, 1.5, 1.6
File Size
Posted
Updated
1.108 MB
Dec 2, 2024 @ 7:40pm
Oct 2 @ 1:38pm
3 Change Notes ( view )

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[JDS] Simple Resource Crate (Continued)

In 1 collection by GanjaMan [NL]
Ganja's Continuation Project
14 items
Description
Continuation of https://steamcommunity.com/sharedfiles/filedetails/?id=2155086357 Made by; JangoD'soul.

unsubscribe from old mod to avoid issues using this one.

for questions or bugs please go to my Discord[discord.gg]under the "Rimworld" category or create an issue on my Github[github.com]

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This mod adds resource crate which you can make with 250 of any base-game resource
plus 10 wood logs on the new work bench called "Packing Table". It will craft you 1
resource crate also the price is 35% off per-crate which mean lower your total wealth. If
you take the crate back to the "Packing Table" it will give back the 250 resource minus the
10 logs. It can also be haulable and Stackable up to 75.

Features:
-Resource Crate for
  • Woodlogs
  • Steel
  • Plasteel
  • Gold
  • Jade
  • Unranium
  • Chemfuel
  • Componet
  • Advanced Component
  • Cloth
  • Synthread
  • Devilstrand
  • Hyerweave
  • Plainleather
  • Human Leather
  • HeavyFur
  • Silver
-New Work Bench "Packing Table"
-New Recipe for unpacking Crate
-35% off on the Price of each resource crate
-Mass 1.00 for all resource crate


recommend Mod"
Graphics Settings - Fix your textures!

17 Comments
ClothingLotus Oct 2 @ 3:14pm 
i have a large mod list, that might be why. sorry to alarm you, probabaly something on my side, great mod
GanjaMan [NL]  [author] Oct 2 @ 1:40pm 
@ClothingLotus hmm that's weird, in the code packing and unpacking values are both 2000
GanjaMan [NL]  [author] Oct 2 @ 1:38pm 
@тетеря, блин should be fixed
ClothingLotus Sep 9 @ 12:08pm 
it uses 20k silver to pack a silver crate, but unpacking one only returns 2k silver
GanjaMan [NL]  [author] Jul 28 @ 4:21pm 
the value is manually set in the ThingDefs_Resource.xml file
Inked. Jul 28 @ 10:49am 
Hey, can you tell me how this mod derives value for the crates? I want to make a personal patch that makes it so the crates are worth more to incentivize myself to pack resources into crates to trade them (I play on wealth independent mode so I'm not worried about the raids).
GanjaMan [NL]  [author] Jul 21 @ 7:05pm 
and have you tried using only this mod first? perhaps there is a problem that occurs with a certain mod, when testing this mod it gives no errors or other messages, could also try to resubscribe on this mod, maybe it didn't automatically picked the latest version of the mod
тетеря, блин Jul 21 @ 3:04pm 
1.6, all DLCs. I get this error on loading the game.
GanjaMan [NL]  [author] Jul 19 @ 4:34pm 
what version of rimworld are you on? also what did you do or what happened that caused the error? when i test the mod in a fresh save there is no error, both in 1.5 and 1.6
тетеря, блин Jul 19 @ 2:34pm 
Error in [JDS] Simple Resource Crate (Continued), assembly name: CrateUtilities, method: <>c__DisplayClass3_0:<CompFloatMenuOptions>b__0, exception: System.MissingMethodException: Method not found: void Verse.AI.Pawn_JobTracker.StartJob(Verse.AI.Job,Verse.AI.JobCondition,Verse.AI.ThinkNode,bool,bool,Verse.ThinkTreeDef,System.Nullable`1<Verse.AI.JobTag>,bool,bool,System.Nullable`1<bool>,bool,bool)
...
Error in [JDS] Simple Resource Crate (Continued), assembly name: CrateUtilities, method: CompCrate:DropThings, exception: System.MissingMethodException: Method not found: bool Verse.GenPlace.TryPlaceThing(Verse.Thing,Verse.IntVec3,Verse.Map,Verse.ThingPlaceMode,System.Action`2<Verse.Thing, int>,System.Predicate`1<Verse.IntVec3>,Verse.Rot4)
...
https://gist.github.com/HugsLibRecordKeeper/cc654f8ba64a262273ed2321e1c7586c