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Arknights Insects and Oripathy Rework
   
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Mod, 1.5
File Size
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4.939 MB
Nov 6, 2024 @ 3:06pm
Nov 10, 2024 @ 9:09pm
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Arknights Insects and Oripathy Rework

In 1 collection by Sentinel
My Arknights mods
7 items
Description
This mod changes the textures as well as the names of insectoids to match those of Arknights.

Adds a new lethal condition called oripathy!

Oripathy is a disease caught when a pawn gets hit by an originium slug (only the small yellow ones) the disease will:

-Kill the pawn in 90 days
-Lower the statistics of the pawn as the disease progresses.
-Raise the psychic sensitivity of the infected the closer they are to dying from this condition.

NEW!
Added two different types of originium crystals implantable into colonists/prisoners which are:
-Originite: Progresses the disease by 2% and infects non infected pawns
-Overcharged Originite: Progresses the disease by 20% and infects non infected pawns
They can be crafted at a druglab or crafting spot.

-Insect jelly has been renamed to "Originium Shard" and has a texture to match the change, the shards have the same use as insect jelly.

How to prevent the disease?
Any way to prevent diseases related to toxin buildup (such as the tox immunity gene)can work to PREVENT catching the disease (a pawn that has the toxin immunity gene applied to them after oripathy has been caught will keep gaining progression on the disease until their death.)

How to cure?
Oripathy can't be cured, only prevented.

Might be subject to changes if the feedback requests it.
21 Comments
Sentinel  [author] Nov 10, 2024 @ 9:17pm 
11/11/24 Update (for the 3rd time, damn typos):
-Changed the amount of time that Oripathy needs to reach 100% from 60 days to 90 days

Note: Oripathy will still raise more and more every hit you take from an originium slug.
Sentinel  [author] Nov 10, 2024 @ 9:16pm 
@SaltyCrab Thanks, enjoy your game too!
Karkino Nov 10, 2024 @ 8:26pm 
dont worry about it, you already took a lot of feedback so dont worry and enjoy the game too! ;D :speechballoon::happycthulhu::charmed:
Sentinel  [author] Nov 10, 2024 @ 8:24pm 
You can however infect a prisoner with originite/overcharged originite piece to make infected slave psycasters.
Sentinel  [author] Nov 10, 2024 @ 8:23pm 
Sadly that's out of my capabilities for the time being as this would need C# coding to add the new feature which i don't know how to do yet (maybe someday!) i'll focus the development of the reunion faction port and then take a small break from modding (mans gotta play rimworld at some point) then i'll probably look into how to make more complex mods.
Karkino Nov 10, 2024 @ 8:16pm 
that nerf/buff sounds fair enough! and i watched some videos on the lore and well its pretty interesting! could we theoretically harvest originium from intentionally infected people? i need my warcrimes:coolthulhu:
Sentinel  [author] Nov 10, 2024 @ 7:11pm 
To be fair Oripathy kills someone in a few years but i also wanna keep it short of a timespan so it's not just free buffs and is still actually a threat rather than "meh it's fine they'll die in 5 years". I will however nerf the disease a bit to make it kill you in 90 days (1 year and a half).
Karkino Nov 10, 2024 @ 6:26pm 
I personally think that 60 days is too short of a time span! But i dont know if its a lore reason or something, since i havent played arknights lol, i just liked the aesthetics
Sentinel  [author] Nov 8, 2024 @ 5:24am 
I might add more originium related stuff in this mod as i already have the base of the enemies and the hediffs here,

Already cooking up an originite crystal that you can eat to gain oripathy (As well as making it able to be admnistered to prisoners for torture, this isn't Rhodes Island after all.)
Zyrodil Nov 8, 2024 @ 4:53am 
I'll holler if I find anything unusual, I'm running your updated version of the Reunion mod and we'll see if I can't combat some Oripathy in my NotSargon campaign; I checked out Save our ship 2 as well, thanks a bunch for that recommendation.

I do really like Arknights as a setting and I really enjoy your efforts into making Rimworld more Arknights.