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-Changed the amount of time that Oripathy needs to reach 100% from 60 days to 90 days
Note: Oripathy will still raise more and more every hit you take from an originium slug.
Already cooking up an originite crystal that you can eat to gain oripathy (As well as making it able to be admnistered to prisoners for torture, this isn't Rhodes Island after all.)
I do really like Arknights as a setting and I really enjoy your efforts into making Rimworld more Arknights.
Have fun!
I've thought about the oripathy thing, i'll look into how to make custom diseases and if it's possible without C# coding, would be fun to make the slugs able to infect pawns with oripathy that boosts psychic sensibility at the cost of certain death, although may be a little broken if it's lethal too quick.
Good ideas though, will try to make them into the mod!
The pipe-dream would be to have mobile bases - but that's not as important for the "Arknights feel".
Good mod!