RimWorld

RimWorld

Arknights Insects and Oripathy Rework
21 Comments
Sentinel  [author] Nov 10, 2024 @ 9:17pm 
11/11/24 Update (for the 3rd time, damn typos):
-Changed the amount of time that Oripathy needs to reach 100% from 60 days to 90 days

Note: Oripathy will still raise more and more every hit you take from an originium slug.
Sentinel  [author] Nov 10, 2024 @ 9:16pm 
@SaltyCrab Thanks, enjoy your game too!
Karkino Nov 10, 2024 @ 8:26pm 
dont worry about it, you already took a lot of feedback so dont worry and enjoy the game too! ;D :speechballoon::happycthulhu::charmed:
Sentinel  [author] Nov 10, 2024 @ 8:24pm 
You can however infect a prisoner with originite/overcharged originite piece to make infected slave psycasters.
Sentinel  [author] Nov 10, 2024 @ 8:23pm 
Sadly that's out of my capabilities for the time being as this would need C# coding to add the new feature which i don't know how to do yet (maybe someday!) i'll focus the development of the reunion faction port and then take a small break from modding (mans gotta play rimworld at some point) then i'll probably look into how to make more complex mods.
Karkino Nov 10, 2024 @ 8:16pm 
that nerf/buff sounds fair enough! and i watched some videos on the lore and well its pretty interesting! could we theoretically harvest originium from intentionally infected people? i need my warcrimes:coolthulhu:
Sentinel  [author] Nov 10, 2024 @ 7:11pm 
To be fair Oripathy kills someone in a few years but i also wanna keep it short of a timespan so it's not just free buffs and is still actually a threat rather than "meh it's fine they'll die in 5 years". I will however nerf the disease a bit to make it kill you in 90 days (1 year and a half).
Karkino Nov 10, 2024 @ 6:26pm 
I personally think that 60 days is too short of a time span! But i dont know if its a lore reason or something, since i havent played arknights lol, i just liked the aesthetics
Sentinel  [author] Nov 8, 2024 @ 5:24am 
I might add more originium related stuff in this mod as i already have the base of the enemies and the hediffs here,

Already cooking up an originite crystal that you can eat to gain oripathy (As well as making it able to be admnistered to prisoners for torture, this isn't Rhodes Island after all.)
Zyrodil Nov 8, 2024 @ 4:53am 
I'll holler if I find anything unusual, I'm running your updated version of the Reunion mod and we'll see if I can't combat some Oripathy in my NotSargon campaign; I checked out Save our ship 2 as well, thanks a bunch for that recommendation.

I do really like Arknights as a setting and I really enjoy your efforts into making Rimworld more Arknights.
Sentinel  [author] Nov 8, 2024 @ 4:25am 
Glad you like it, still not sure about the balancing of it but that's what feedback is for.

Have fun!
Zyrodil Nov 8, 2024 @ 4:19am 
YOOOO that's fucking big, I personally will install this immediately and give you steam points, well done mate. :diverhusk:
Sentinel  [author] Nov 8, 2024 @ 4:04am 
Oripathy has been added.
Sentinel  [author] Nov 7, 2024 @ 8:59pm 
SoS2 can kinda cover the mobile base aspect in the form of a ship.

I've thought about the oripathy thing, i'll look into how to make custom diseases and if it's possible without C# coding, would be fun to make the slugs able to infect pawns with oripathy that boosts psychic sensibility at the cost of certain death, although may be a little broken if it's lethal too quick.

Good ideas though, will try to make them into the mod!
Zyrodil Nov 7, 2024 @ 8:53pm 
I wonder if Originium would be hard to code. To have an incurable "polution buildup" so to say. It'd make you more strong to using magic or whatever - but you'd eventually just die a really slow death.

The pipe-dream would be to have mobile bases - but that's not as important for the "Arknights feel".

Good mod!
Karkino Nov 7, 2024 @ 6:56am 
hey pretty cool! ;D
Sentinel  [author] Nov 7, 2024 @ 6:46am 
I've done some textures myself, let me know what you guys think about them, also the name of the hive and glowpods were also changed to match the change.
LAO DA Nov 7, 2024 @ 3:32am 
我去!粥!
Karkino Nov 6, 2024 @ 6:10pm 
thanks! ;D
Sentinel  [author] Nov 6, 2024 @ 5:43pm 
Yeah I've planned to do that but i've yet to find a texture that fits, will keep searching though.
Karkino Nov 6, 2024 @ 5:38pm 
nice! any plans on the hives and glowpods? so it doesnt clash that much?