RimWorld

RimWorld

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Better Health Tab Forked
   
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Mod, 1.4, 1.5
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3 nov, 2024 @ 21:39
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Better Health Tab Forked

Beskrivning
All Credit goes to goes to Ryan for the original mod Better Health Tab and this will only remain up while permission is given.

This is only a recompile to add compatibility for rimworld v1.5 as I was sick of not having a working search bar for the health tab. No other changes have been made.


From the original mod:
What does it do?
This mod is a complete replacement for the existing health tab. It was redesigned with usability, quality of life, performance, and custom fonts/scales in mind. Everything you see in the screenshots is done entirely by the mod itself. Dub's Mint Menus and Compact Hediffs were large inspirations for the UI design in this mod, but they are not needed to enable any of the features you see.

Features
Here is a non-exhaustive list of features the mod contains:
  • Dynamic scaling
    Several UI components will automatically scale up/down to take up exactly the amount of space they need to display, whereas elements that were overly large in the vanilla UI would simply get cut off.
  • Hediff Sorting
    Hediffs are consistently, and automatically sorted following a series of in-depth rules, to make it easier for users to compare installed implants on pawns. In contrast, the vanilla UI simply displays them in the order the pawn acquires them.
  • Searching
    Users can use the search bar to narrow down results on their bionic monsters, rather than dig through a tall list of samey implants.
  • Performance
    Great care has been given to ensure the absolute minimum amount of processing required is done on each frame. As such, users can expect this mod to greatly outperform the vanilla health tab.
  • Progress bars
    Most hediffs which have a limited duration or tick down have been given progress bars so users can know at a glance how much longer a given hediff has left.

Compatibility
This mod completely replaces the vanilla health tab. As a result, it is not compatible (but also not incompatible) with mods that modify the vanilla health tab. Those mods will need integration patches to be written in order for their health tab functionality to show up in this mod. This does not mean Better Health Tab will throw errors, or otherwise break your save if you use it with an incompatible mod, it just means any health tab modifications other mods make will not be reflected with this mod installed. Please let me know if you run across any such mods in your expansive load orders.

Q&A
  • Can I add this mid save?
    Yes
  • Can I remove this mid save?
    Yes
  • Is this compatible with CE?
    Yes (probably, untested in 1.5)
10 kommentarer
Coolchilion 15 maj @ 20:22 
This mod changed the body parts of androids in VRE - Androids back to their human names.

https://gist.github.com/HugsLibRecordKeeper/418625d3d74f6ffa96010e6ff547b4bc
p20 hammerpoints 3 maj @ 1:20 
What happens if I use both this and Compact Hediffs?
Overachiever 19 apr @ 11:28 
I'm noticing an issue with ghouls throwing an error for Null Reference. Guess the mod hasn't taken them into account.
Kamikaze 29 mar @ 0:24 
Hi. I`ve found that your mod don`t work properly with VFE: Androids. Androids need a reactor to be replaced once in a while, an your bill tab don`t see it.
FerrisCG 16 feb @ 23:16 
Added to talk about potentially adding a few fixes to this into main mod before i push a separate patch for it
♰Yepitwontwork♱ 4 jan @ 13:38 
god i missed this
somehuman 7 nov, 2024 @ 9:03 
seems like i am idiot. flushing of config folder helps me.
somehuman 7 nov, 2024 @ 7:47 
seem like there is some absolute height rule in approx 585px from bottom, above this H specific elements are not corresponding. the bug perhabs from the original game. idk really what can i do and is it only my side issue?
somehuman 7 nov, 2024 @ 4:26 
hey, boss. thx for the nice mod.
i have a bunch of issues.
clean game, no mods, all dlc's:
- "allow food" related button have only partically working layout (bottom part is more or less react for clicks or hover)
- "operations" tab is inactive (not working)
with modded game (roughly 80mods) problems becomes much more serious:
in this scenario health tab in my case works at about 30% (similar for layouts/hoverable/clickable issues).
Philadelphus 5 nov, 2024 @ 17:45 
Yes! I have been waiting for this since 1.5 released. Thanks for forking this.