Ravenfield

Ravenfield

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Bot Loadout Manager
   
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Content Type: Mutators
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634.388 KB
3 nov 2024 om 4:16
14 mei om 23:43
9 wijzigingsnotities (weergeven)

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Bot Loadout Manager

In 1 verzameling van Panchuet
QOL and Realism Mutators
42 items
Omschrijving
You can reach me on Discord[discordapp.com] for questions, commissions, or other inquiries. If you’d like to support my work, consider buying me a coffee on Ko-fi[ko-fi.com] — thank you!

Mod Overview
This mutator lets you customize bot loadouts by configuring probabilities for weapons and gear. It also improves gear distribution by allowing bots to carry three small gears or one large and one small gear—fixing the base game’s two-gear limit for bots. Finally, it uses true randomization logic to generate loadouts, eliminating the base game's weird, unreliable loadout strategies.

Guide
  • Bot Only Has One Weapon - This limits bots to either a primary or a secondary weapon, but not both. Ideal for scenarios like gang wars, police vs. gangs, or historical settings with flintlock pistols, etc.
  • No Duplicate Gear - Option to prevent multiple sabers, multiple grenades, and all others.
  • Randomize Player Loadout - Option to enable random loadouts for the player as well.
  • At Least One Weapon - Option as a fallback mechanism to ensure bots still have either a primary or a secondary weapon, despite chances.
35 opmerkingen
Panchuet  [auteur] 25 mei om 2:39 
cannot answer yet as that is still in testing
Highlander_Red 24 mei om 9:17 
So how is this affected, or affects the new weapon rarity system in the Test branch?
snippyasitgoes1930 13 mei om 20:22 
Apparently, this is the best mod to bypass certain maps that is scripted to use weapons that the creator either suggested or scripted into said map...
Panchuet  [auteur] 18 apr om 21:24 
no. they're two entirely different mods...
Olive 18 apr om 21:17 
Could you add to this mutator your Better Bot Targeting mod?
TheVeritasAlliance 1 apr om 21:45 
Ahh understood, I’ll create separate configs for each mutator then. Thank you for the work!
Panchuet  [auteur] 31 mrt om 23:38 
unfortunately not. this and those mods have different weapon assignment mechanics
TheVeritasAlliance 30 mrt om 12:50 
Is the mod compatible with the many classes mods out there? Almost seem like they are complementary.
Panchuet  [auteur] 30 mrt om 8:15 
hmm i'll take a look
melovesships 23 mrt om 15:43 
I find that the player weapons randomized will give you the same 3-4 weapons constantly