Ravenfield

Ravenfield

147 ratings
Bot Loadout Manager
   
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Content Type: Mutators
File Size
Posted
Updated
634.388 KB
Nov 3, 2024 @ 4:16am
May 14 @ 11:43pm
9 Change Notes ( view )

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Bot Loadout Manager

In 1 collection by Panchuet
QOL and Realism Mutators
42 items
Description
You can reach me on Discord[discordapp.com] for questions, commissions, or other inquiries. If you’d like to support my work, consider buying me a coffee on Ko-fi[ko-fi.com] — thank you!

Mod Overview
This mutator lets you customize bot loadouts by configuring probabilities for weapons and gear. It also improves gear distribution by allowing bots to carry three small gears or one large and one small gear—fixing the base game’s two-gear limit for bots. Finally, it uses true randomization logic to generate loadouts, eliminating the base game's weird, unreliable loadout strategies.

Guide
  • Bot Only Has One Weapon - This limits bots to either a primary or a secondary weapon, but not both. Ideal for scenarios like gang wars, police vs. gangs, or historical settings with flintlock pistols, etc.
  • No Duplicate Gear - Option to prevent multiple sabers, multiple grenades, and all others.
  • Randomize Player Loadout - Option to enable random loadouts for the player as well.
  • At Least One Weapon - Option as a fallback mechanism to ensure bots still have either a primary or a secondary weapon, despite chances.
35 Comments
Panchuet  [author] May 25 @ 2:39am 
cannot answer yet as that is still in testing
Highlander_Red May 24 @ 9:17am 
So how is this affected, or affects the new weapon rarity system in the Test branch?
snippyasitgoes1930 May 13 @ 8:22pm 
Apparently, this is the best mod to bypass certain maps that is scripted to use weapons that the creator either suggested or scripted into said map...
Panchuet  [author] Apr 18 @ 9:24pm 
no. they're two entirely different mods...
Olive Apr 18 @ 9:17pm 
Could you add to this mutator your Better Bot Targeting mod?
TheVeritasAlliance Apr 1 @ 9:45pm 
Ahh understood, I’ll create separate configs for each mutator then. Thank you for the work!
Panchuet  [author] Mar 31 @ 11:38pm 
unfortunately not. this and those mods have different weapon assignment mechanics
TheVeritasAlliance Mar 30 @ 12:50pm 
Is the mod compatible with the many classes mods out there? Almost seem like they are complementary.
Panchuet  [author] Mar 30 @ 8:15am 
hmm i'll take a look
melovesships Mar 23 @ 3:43pm 
I find that the player weapons randomized will give you the same 3-4 weapons constantly