RimWorld

RimWorld

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More Injuries (Continued)
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Mod, 1.5
File Size
Posted
Updated
3.341 MB
Oct 14, 2024 @ 11:07am
May 28 @ 11:34am
12 Change Notes ( view )

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More Injuries (Continued)

Description
A public beta testing release for 1.6 is now available on GitHub [github.com]



The 1.5 version of the More Injuries mod (original at https://steamcommunity.com/sharedfiles/filedetails/?id=2892012512), reworked from the ground up with tons of fixes, new injury types, new medical treatment options, new medical work types to allow doctors to treat some conditions automatically, and a new mod settings menu to allow you to basically tweak every single option to your liking. Most conditions can be disabled if you don't like them.



The following is a list of selected features and health conditions. For a full list of features, details, and treatment options, please refer to the corresponding entry in the More Injuries User Manual on GitHub [github.com] which is also distributed in form of the README.md file in the install directory of this mod (steamapps/workshop/content/294100/3348840185).

New Injuries and Medical Conditions [github.com]



Do you have ideas for new features?

Add your feature request here [github.com]

Did you find a bug?

Report the issue here [github.com]

Do you have any questions about using this mod?

Ask the community for help here [github.com]

Want to contribute to the mod?

We are always looking for new contributions to the mod who want to help make it better for everyone. If you are interested in helping out with the development, translation, or testing of the mod, please refer to the contributing guidelines[github.com] or shoot us a message in the GitHub Discussions[github.com]



Development and maintenance of the More Injuries mod is a community effort. We are grateful for all the help we receive from the community and would like to thank everyone who has contributed to the mod in any way. For a full list of contributors, please refer to the credits.txt file on GitHub[github.com] or in the mod directory (/About/credits.txt).
Popular Discussions View All (2)
3
1
Jul 20 @ 11:15am
Compatibility with death rattle
Black_Beard11
1
Jul 20 @ 11:18am
Bugreport: ancient danger pawns get killed
lol
413 Comments
MikeisaGoob Aug 9 @ 10:33am 
Thank you for all your hard work :Gifting:
Spriteconsumer879 Aug 9 @ 12:57am 
What counts as "covering the ears" would a flak helmet count for that? Also do helmets help against concussions and can helmets spall?
far out Aug 7 @ 6:48pm 
incredibly exciting that this is going to be updated. Thank you both for your work.
cody Aug 6 @ 8:17pm 
Hopefully he releases it by this weekend…
Impades Aug 5 @ 2:00pm 
Glad to hear that this mod will be available soon for 1.6
Ops_Smoke Aug 3 @ 5:32pm 
@TundraMoth your based asf for that
Hunter Darmagegon Aug 3 @ 10:44am 
@cody Yes, the wikipedia link is busted because of the brackets, here it is working: https://en.wikipedia.org/wiki/Trauma_triad_of_death
cody Aug 3 @ 9:02am 
One of the links was flagged malicious by steam
Th3_Fr3d  [author] Aug 3 @ 8:44am 
The first beta release of the 1.6 version on with the full feature set is not available for public testing on GitHub: https://github.com/frederik-hoeft/rimworld-more-injuries/releases/tag/v1.6.0.0-beta1 .

Among other things, this new pre-release version adds saline IV infusions and a full rework of hypovolemic shock, simulating the trauma triad of death (https://en.wikipedia.org/wiki/Trauma_triad_of_death) .

Keep in mind that this is still a pre-release which may contain bugs, missing or incomplete translation data, and missing documentation, so create a backup of your safe files before testing.

Now all that's left to do for the full release is updating the user manual and testing / balancing. So any feedback from the new beta version is appreciated :)
mikester112 Aug 3 @ 6:44am 
I know it's been mentioned before but better integration with Death Rattle or maybe implementing something similar to it would be super cool.