Arma 3
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PV's Gryphon Enhanced
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Data Type: Mod
Mod Type: Plane
File Size
Posted
Updated
574.838 MB
Sep 28, 2024 @ 7:14pm
Jun 1 @ 8:14pm
11 Change Notes ( view )
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PV's Gryphon Enhanced

Description
Sorry for my bad English


This project aims to improve the A-149 Gryphon, bringing various improvements involving new textures, improved flight performance and new weapons configurations, using real-life Gripen parameters for all changes.

This mod uses only Arma 3's vanilla items


*** Requires Jets DLC ***

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New Textures:
  • SAAB AB
  • Swedish Air Froce
  • Czech Air Force
  • Hungarian Air Force
  • South African Air Force
  • Royal Thai Air Force
  • Brazilian Air Force
  • Colombian Air Force
  • Ace Combat Series

Flight Performance:
based on real life
  • Maximum Speed: >1400 km/h At sea level
  • Braking Distance: Gryphon C >500 m, Gryphon E >600 m
  • Stall Speed: 220 km/h

Armament:
based on real life
  • Added: 27 mm Mauser BK-27 revolver cannon
  • Added: New weapons
  • Added: New weapons loadouts

Weapons available:
AIM-9M
RB 74(M)
Single / DUAL Rack only on Gripen E
AIM-9X
Single / DUAL Rack only on Gripen E
CM resistant
IRIS-T
RB 98
Single / DUAL Rack only on Gripen E
LOAL ready
CM resistant +
AIM-120C-5
RB 99
Single / DUAL Rack only on Gripen E
LOAL ready
AIM-120C-7
Single / DUAL Rack only on Gripen E
LOAL ready
CM resistant +
MBDA Meteor
RB 101
LOAL ready
CM resistant ++
AGM-65A (EO/TV)
RB 75
AGM-65G (IR)
RB 75T
AGM-65L (Laser)
AGM-88E
LOAL ready
Mk82 GPB
Single / DUAL Rack
GBU-12 LGB
Single / DUAL Rack only on Gripen E
GBU-39B/B SDB
CBU-100
BL755

Others:
  • Reworked sensors and radars
  • Accurate names for real-life units
  • Targeting Pod: 360° camera rotation
  • Units without targeting pod

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  • More textures for existing units
  • New units
  • More weapons configurations
  • More flight improvements (if necessary)

------------------------------------------------------------------------------------------------------

Bugs:
None that I know of at the moment please report any bugs to me if you find any.

Suggestions & Requests:
Feel free to send any suggestions or requests here in the comments below...
Only suggestions/requests that are relevant to the project will be considered.

===========================================================================

Credits:
Paulo Victor: Scripting, texturing, Project lead;
Mesjasz: Scripting;
Bohemia Interactive: A-149 Gryphon base, original textures, Arma 2 Models and Arma 3 game.

===========================================================================


Copyright 2025 Paulo Victor.
This item's release on steam and other platforms is not authorized, except under the steam account https://steamcommunity.com/id/paulvictor2035.
37 Comments
Paulo Victor  [author] Jun 3 @ 11:02am 
@KJW - thanks man <3 <3 <3
KJW Jun 2 @ 9:30am 
Literally decided to start making an IRIS-T last night then you dropped this! Thanks for the update, love this shit
KJW Mar 11 @ 2:04pm 
Thanks for the update! :)
KJW Mar 3 @ 2:51pm 
@Paulo Victor - Caught me at the right time - you've got class Plane: Air {}; defined in config too - please don't do that!!! It makes Plane identical to Air! You can just do class Plane;
Paulo Victor  [author] Mar 3 @ 2:50pm 
@KJW - Thanks for reporting... I'm already fixing it and it will be ready by tomorrow... maybe sooner
KJW Mar 3 @ 12:19pm 
This mod breaks any other mod that even slightly touches the gryphon by editing the base class. Do NOT under ANY circumstances EVER make edits to vanilla base classes!!! Unfortunately had to stop using this mod now as a result as it breaks other mods. Create your own base classes from the vanilla ones, don't ever, ever, ever edit them!!!
Dudemeister Jan 18 @ 5:21pm 
Any possibility of adding a laser guided AGM?
Paulo Victor  [author] Jan 10 @ 1:00pm 
@Ulfgaar / @Spartan 208
Sorry about the new dependency...
I was having some problems with armaments, with one project causing problems in others, so i did a complete rework of all the armaments in a separate mod, trying to solve problems of conflicts between mods and facilitate possible improvements, new weapon models, and new features.
Ulfgaar Jan 10 @ 11:39am 
Love your work...but immediatly get sceptical that there now is a new dependency here.
Spartan 208 Jan 10 @ 10:54am 
So, what's up with the new depenancy?