Arma 3
PV's Gryphon Enhanced
37 Comments
Paulo Victor  [author] Jun 3 @ 11:02am 
@KJW - thanks man <3 <3 <3
KJW Jun 2 @ 9:30am 
Literally decided to start making an IRIS-T last night then you dropped this! Thanks for the update, love this shit
KJW Mar 11 @ 2:04pm 
Thanks for the update! :)
KJW Mar 3 @ 2:51pm 
@Paulo Victor - Caught me at the right time - you've got class Plane: Air {}; defined in config too - please don't do that!!! It makes Plane identical to Air! You can just do class Plane;
Paulo Victor  [author] Mar 3 @ 2:50pm 
@KJW - Thanks for reporting... I'm already fixing it and it will be ready by tomorrow... maybe sooner
KJW Mar 3 @ 12:19pm 
This mod breaks any other mod that even slightly touches the gryphon by editing the base class. Do NOT under ANY circumstances EVER make edits to vanilla base classes!!! Unfortunately had to stop using this mod now as a result as it breaks other mods. Create your own base classes from the vanilla ones, don't ever, ever, ever edit them!!!
Dudemeister Jan 18 @ 5:21pm 
Any possibility of adding a laser guided AGM?
Paulo Victor  [author] Jan 10 @ 1:00pm 
@Ulfgaar / @Spartan 208
Sorry about the new dependency...
I was having some problems with armaments, with one project causing problems in others, so i did a complete rework of all the armaments in a separate mod, trying to solve problems of conflicts between mods and facilitate possible improvements, new weapon models, and new features.
Ulfgaar Jan 10 @ 11:39am 
Love your work...but immediatly get sceptical that there now is a new dependency here.
Spartan 208 Jan 10 @ 10:54am 
So, what's up with the new depenancy?
Cooked Auto Nov 10, 2024 @ 4:13am 
Thank you.
Paulo Victor  [author] Nov 9, 2024 @ 7:46pm 
@Cooked Auto / @Mashtyx - Thanks for reporting and sorry for the delay... I've updated the mod, I believe the bug has been fixed.
loop Nov 9, 2024 @ 4:12pm 
\/ same error as user below
Cooked Auto Nov 9, 2024 @ 3:15pm 
With the latest update I got constant
"No entry 'bin/config.bin/CfgPatches/PV_Gryphon_Weapons_SW_F.units'"
errors that prevented missions from loading when the mod.
anime fangirl xx 💕💕 Oct 26, 2024 @ 1:05pm 
Would it be possible to mod a specific "sustained rate speed" either by making it turn less and less sustained (constant speed) at like <500 kph or a number similar to this (best case) , decreasing the amount of speed it loses when turning (if modified correctly would be nice) (boosting engine power at certain speeds/ making the engine stronger without increasing top speed.

Is this possible to do? would be epic
Paulo Victor  [author] Oct 4, 2024 @ 6:13pm 
@Vlad - Thank you :D

@Rogeriforloki - Helicopters yes, land vehicles maybe
Vlad Oct 4, 2024 @ 1:56pm 
as somebody who uses AEGIS/ATLAS and all of those submods, I'm very thankful for this mod <3
Rogeriforloki Oct 4, 2024 @ 2:46am 
@Paulo Victor Ok, one last question, will you consider remaking some land vehicles or helicopters aswell?
Paulo Victor  [author] Oct 3, 2024 @ 11:54am 
@Mestre Tio - Vlw meu querido...Tmj

@Rogeriforloki - It has not yet been decided which unit will be worked on, but the next project will still be with the vanilla planes.
Mestre Tio Oct 3, 2024 @ 4:37am 
Parabéns paulão, ótimo mod!!! Te amo, bjs :steamhappy:
Rogeriforloki Oct 2, 2024 @ 10:59am 
@Paulo Victor Could we know what that next project is, or is it a secret?
Paulo Victor  [author] Oct 1, 2024 @ 1:41pm 
@Henry Walker - Unfortunately this is normal because the units use the same config file, but this will be fixed soon.

Thanks for reporting
Henry Walker Oct 1, 2024 @ 1:16pm 
Dunno if it's a problem, but JAS/F 39 w.o. TGP pylon still have ability to look throught Ctrl + Right Mouse Click. Maybe it's should be switched off or at least give players 1-2 spare pylons instead?
SKRUVEN Oct 1, 2024 @ 7:34am 
D version of the plane would be nice for training purposes. Really nice mod :)
Paulo Victor  [author] Sep 30, 2024 @ 7:26pm 
@Henry Walker - Thanks for reporting... compatibility with these mods has already been resolved... please keep reporting if you find more bugs
Paulo Victor  [author] Sep 30, 2024 @ 7:25pm 
@Mr. Distortion - Long live the princess" <3

@Rogeriforloki - yes... and I'm already starting the next project :D

@fly - Unfortunately I won't be able to do it...well, not for now.
Henry Walker Sep 30, 2024 @ 10:28am 
P.s. This aircrafts is not capable of 'FIR AWS' GPS guidance.
Mesjasz  [author] Sep 30, 2024 @ 10:14am 
Really good mod overall. But I do see a room for improvement. Funnily enough I've made a similar mod but kept it private an used it only within my friends group. If you would like to take a look I would be very happy to show it to you and if u want, help with the project. If you're interested hit me up in DMs, I've sent you a friends invite.
Henry Walker Sep 30, 2024 @ 10:04am 
Perfect. But seems it's not sharing vanilla A-149 Gryphon sound files, so 'Aaren sound core' and 'vanilla plane sound improve' don't work with this planes.
Mr. Distortion Sep 30, 2024 @ 6:57am 
ERUSEA MENTIONED :ac7erusean: MY LIFE FOR THE PRINCESS :ac7erusean:
Rogeriforloki Sep 30, 2024 @ 6:07am 
Will you be making more mods like this one for other vehicles?
Sem Sep 30, 2024 @ 5:46am 
this mod is cool, can you make a real gripens cabin like in life?
Paulo Victor  [author] Sep 30, 2024 @ 5:26am 
Thank you all :D :D

@Foxtonnes - I already have plans to make all my texture templates available to everyone, I just need to organize them better.
Foxtonnes Sep 29, 2024 @ 10:55pm 
Every one of these skins is just so gorgeous, would you be willing to offer up the template you used on this? The official Jets templates are pretty unworkable, and this would be a major improvement.
soldierXXXX Sep 29, 2024 @ 8:53am 
I'm so glad that someone finally made Gripen right. Texture work is really good, especially I'm glad for czech version, because it has correct colors. Great job ! :NATO:
Captain501 Sep 28, 2024 @ 9:14pm 
good mod, like how it keeps the vanilla nature of an aircraft but performs more realistically