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it'll propably be a long while before it gets updated but this mod is always worth the wait
Can't wait for biological ships to be added; maybe for general role bonuses shellcraft should favor armor defenses and long range while spinovores should favor speed, shields, and close range firepower
Specific weapon technology categories that they should specialize in (energy, hybrid, projectile, missile, exotic) and other shipset-specific traits can generally be up to you to decide
will play it once 4.0 is done getting its patches.
So i just too ka look at the new DLCs.... Holy fuck i have so much work to do once I get the rest of this teaching done in about 7 weeks."
can't deny that ^^