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Issues caused by loading the mods the old way are very minimal.
There is atleast one other load order issue (with the Gloomy mods) but this one did not seem to affect the issue in question.
"Exception filling window for LudeonTK.Dialog_Debug: System.NullReferenceException: Object reference not set to an instance of an object
[Ref E11642E6] Duplicate stacktrace, see ref for original"
Log: https://gist.github.com/HugsLibRecordKeeper/9eddbbe910456a56b0ba234ec2dd277f