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There may be a bug though; when certain animals are mounted, they may refuse to properly follow their master after they are dismounted. they will also not properly follow attack commands.
You can fix this annoyance by pausing, having a drafted pawn mount the bugged animal, dismounting it immediately, undrafting your pawn, then drafting them again. It fixes the AI of the animals and has them follow and attack normally again.
This doesn't happen all the time, just with certain animals, and only part of the time.
Right?
Because I'm getting mixed messages here.
https://steamcommunity.com/sharedfiles/filedetails/?id=2927035685
Especially nice for medieval runs
"Error trying to make float menu for Astoron: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 53E2AE62] Duplicate stacktrace, see ref for original"