Dwarf Fortress

Dwarf Fortress

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More Vanilla Creatures
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File Size
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Updated
4.709 MB
May 12, 2024 @ 3:11am
Jun 30 @ 2:12pm
48 Change Notes ( view )

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More Vanilla Creatures

Description
Adds more creatures to the game that are either based on the existing ones, or would otherwise fit in the vanilla game. If you use Advanced Agriculture, you'll need this compatibility patch:
https://steamcommunity.com/sharedfiles/filedetails/?id=3324629244

Features

Rebalanced frequencies: vanilla's rarest creatures are now more common

New creatures:
  • Giant Knuckle Worm
  • Giant Fire Snake
  • Giant Cap Hopper
  • Giant Cave Lobster
  • Giant Magma Crab
  • Giant Fluffy Wambler
  • Giant Honey Bee
  • Giant Moghopper
  • Giant Creepy Crawler
  • Giant Purring Maggot
  • Giant Two Legged Rhino Lizard
  • Fire Fish, Fire Jellyfish, Firehorse
  • Gabbro Crab
  • Elk Fish
  • Black Soots
  • Amethyst Crab
  • Black Cap Ent, Nether Cap Ent, Blood Thorn Ent, Spore Tree Ent, Fungiwood Ent, Tower Cap Ent, Goblin Cap Ent, Tunnel Tube Ent
  • Giant Cave Crocodile
  • Giant Blind Cave Bear
  • Clay Crab & Coal Crab
  • Giant Floating Guts
  • Giant Cave Blob
  • Giant Flesh Ball
  • Giant Desert Scorpion
  • Creeping Brain & Giant Creeping Brain
  • Giant Unicorn
  • Dark Unicorn & Giant Dark Unicorn
  • Giant Creeping Eye
  • Piranha
  • Goldfish
  • Elk Turtle
  • Pigeon
  • Egg Man
  • Giant Rutherer
  • Flying Book
  • Barrel Man
  • Pot Man
  • Cauldron Man
  • Anvil Man
  • Cheese Man
  • Minecart Man
  • Sand Man
  • Soap Man
  • Milk Ball
  • Elk Hare & Giant Elk Hare
  • Bone Tower
  • Cave Chicken
  • Two-Headed Pig
  • Zebra
  • Mammoth
  • Giant Centipede
  • Giant Ant
  • Roly-poly & Giant Roly-poly
  • Giant Gorilla
  • Albino Gorilla & Giant Albino Gorilla
  • Leather Man
  • Cactus Man
  • Candle Man
  • Feather Ent, Glumprong Ent, Highwood Ent, Kapok Ent, Willow Ent, Birch Ent, Maple Ent, Oak Ent, Pine Ent, Larch Ent, Acacia Ent, Ginkgo Ent, Cherry Ent, Cedar Ent, Mahogany Ent, Mangrove Ent
  • Giant Floor Fungus Spore, Giant Cave Moss Spore, Giant Underlichen Spore
  • Floor Fungus Thrall, Cave Moss Thrall, Underlichen Thrall
  • Giant Cave Fish
  • Glowfish & Giant Glowfish
  • Gold Fish (note: distinct from goldfish)
  • Cave Piranha
  • Giant Cave Beetle
  • Giant Cave Snail
  • Apple Ent, Apricot Ent, Avocado Ent, Banana Ent, Coconut Ent, Mango Ent, Orange Ent, Papaya Ent, Lime Ent, Peach Ent, Pomegranate Ent, Durian Ent, Plum Ent, Citron Ent, Pear Ent
  • Bay Watcher
  • Blue Man
  • Eye-bat
  • Owl Cat
  • Mimic
  • Snow Man
  • Tendril Dog
  • Ice Giant
  • Downy Deer
  • Bubble Bulb Bear
  • Sliver Barb Snake
  • Sun Berry Man
  • Mole, Cave Toad, Cave Snail, Mudskipper
  • Cave Walker
  • Grey
  • Plains Blob, Forest Blob, Sand Blob, Ice Blob, Swamp Blob, Lake Blob, Rainbow Blob, Black Blob
  • Naked Mole Cat & Giant Naked Mole Cat
  • Giant Crundle
  • Giant Gremlin
  • Giant Cave Floater
  • Giant Elk Bird
  • Giant Bugbat

[Click here to view all of my DF mods.]

Special thanks to DPh Kraken, Putnam, Droseran, Squamous, and Zombie Giant Sponge for their assistance and advice
Popular Discussions View All (2)
51
Jul 28 @ 1:38am
Request New Creatures Here
ryno
0
Mar 4 @ 11:43pm
How to Modify the Creature List
Karin Sweet
250 Comments
niemst 22 hours ago 
Giant Bugbat looks great :-D and blobs are so cute :-)
fallout2077 Jul 26 @ 7:26am 
Actually, forget about that theory regarding Biodiversity Booster... I've created a world using just BDB, MVC, and the compatch and embarks seem perfectly normal, nothing strange spawning with embark.
fallout2077 Jul 26 @ 7:10am 
Hello. Does this mod increase the chanced to embark Minecart Men & Women? It seems like about 90% of the time (if not more) I'll embark with them in addition to my standard 7 dwarves. Also does this mod take the savagery of biomes into account when determining pets during embarkation? I seem to embark with Owlcats fairly often. I looked through my other mods to see if any of them added "use_any_pet_race" to Dwarves and I came up with nada. Could it be the Biodiversity Booster-MVC compatch making me spawn with the aforementioned creatures as often as I am?
ryno  [author] Jul 21 @ 6:47pm 
@Aceituno wonderful
Aceituno Jul 21 @ 11:58am 
I'm enjoying you mod a lot. The goblins bringed up in their last siege a bunch of giant creeping eyes and also some tendrils dogs. They look really nice although I think the giant eyes just left the battle and didn't fight. I'll guess they didn't... saw an easy fight and just run away

https://i.postimg.cc/fzMr1bRB/1.png

Thanks ryno
ryno  [author] Jul 15 @ 4:03pm 
@Levvy you mean like upon embark theyre all just available now? it wouldnt be this mod doing that, but if you have some other mod that adds use_any_pet_race to the dwarven entity that might do it
Levvy Jul 15 @ 12:03pm 
So, on my most recent save it seems like Dwarves have somehow managed to domesticate all the new cavern creatures...
Bragonfly Jul 13 @ 3:42pm 
amazing pixelwork, you clearly had a lot of fun making these!
ryno  [author] Jul 12 @ 10:44am 
@Moonwarden64 ok ill nerf them on the next version
Moonwarden64 Jul 12 @ 5:43am 
although I do have "skilled animals and megabeasts"